Commit Graph
3 Commits
Author SHA1 Message Date
Ziggeh 7f5c7dc03a Officer - Fixed Tactics Duration 2014-03-23 07:07:27 +01:00
Treeku d1fff9e069 Fixed buff duration check, fixed group buffs
- The duration needed to be set on the buff object "before "the buff is
actually added.  Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).

- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's.  Due to this, I made a "buffer"
parameter for doAddBuff().  If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.
2014-03-22 02:07:53 +00:00
xbang21 d8bce5b237 Added All Officer Debuffs/Buffs 2013-10-27 08:52:14 -04:00