CharonInferar
717f1951f0
Reconstruction of classes
2014-04-30 21:48:07 +02:00
CharonInferar
4f2b50fa97
merge conflict
2014-04-30 19:58:18 +02:00
Treeku
af64aae9f1
Fixed merge clashes
2014-04-29 05:33:16 +01:00
Treeku
02ff93312e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/houses/player_house_corellia_large_style_01.py
scripts/houses/player_house_corellia_large_style_02.py
src/resources/objects/tangible/Deed.java
src/resources/objects/tangible/Harvester_Deed.java
src/resources/objects/tangible/Player_House_Deed.java
src/services/PlayerService.java
src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku
9fc30d10c4
Removed DeedObject, made buildings simpler
2014-04-28 22:07:32 +01:00
CharonInferar
bec401c57b
continued sandbox city, public structure problem
2014-04-28 22:52:04 +02:00
tacef
114bcd85e5
Added more House deeds
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Also fixed structureterminal positions in Cityhalls. (need testing)
2014-04-26 20:10:11 +02:00
tacef
3e5e748d6b
Continued Work on Playerhouse deed
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Altered Objectservice again to support storyteller house deeds
2014-04-26 15:19:44 +02:00
tacef
a96352df9b
Naboo House Deed's added
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Also fixed typos corellia house deed's
2014-04-26 09:27:31 +02:00
tacef
061adee910
Continued work on Playerhouse deeds
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Added some more houses(need more testing when elevators work)
Also altered objectservice to work with tcg houses
2014-04-25 17:42:05 +02:00
tacef
78deb6ee8c
Fixed Typo in House deeds
2014-04-23 20:49:10 +02:00
tacef
76b3674182
Updated House Templates
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addBuildingSign is now in the correct position, needs testing.
2014-04-23 20:18:16 +02:00
tacef
c98c220979
Fixed Cityhall deeds
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Cityhall deeds are more accurate with BMR
Cityhall deeds aren´t deducting lots anymore
Fixed Tatooine Cityhall Cityterminal position
2014-04-23 19:24:15 +02:00
tacef
5d716b89ad
Fixed Typo in Corellia Cityhall
2014-04-22 12:47:54 +02:00
tacef
f33429871f
Finished Cityhall's
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Cityhalls finished and placeable with all terminals.
2014-04-22 12:45:31 +02:00
tacef
2355215567
Added more Houses, reed description
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Added Guildhalls
Started preliminary City hall for testing
Altered Objectservice to work with guild and city deeds
Altered SUI Service to support the new folderstructure for structures
and harvesters
Fixed Structureterminal Radial
2014-04-21 22:45:58 +02:00
tacef
c234c81af1
Added more Houses
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Added large, medium and small corellian houses
Added large and medium generic houses
Fixed old Houses to be more accurate to how it was
Fixed DevService and removed unneeded houses(only need 1 for testing)
2014-04-20 22:00:25 +02:00
tacef
09eeeb5382
Added more Houses again
2014-04-20 07:39:43 +02:00
tacef
4f2ffc228f
Added more Houses
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All small corellian houses added and buildable
2014-04-19 08:28:06 +02:00
tacef
02d1b6a40c
Added Small Generic House Style 01 Floorplan 02
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Also fixed Generic House Small Style 02 to be placeable at all
2014-04-18 19:37:25 +02:00
tacef
9975656a97
Added Generic House Small Style 02
2014-04-18 18:16:36 +02:00
Seefo
8025bc7ad0
Changes to housing, added real player lot count to character sheet
2014-04-09 11:56:56 -04:00
Seefo
46c2c1bf2c
Preliminary housing
2014-04-08 23:47:59 -04:00