Commit Graph
91 Commits
Author SHA1 Message Date
CharonInferar 8185fd0188 Merge pull request #698 from CharonInferar/DathomirSpawns
Dathomir Nightsisters and Singing mountain clan added
2014-05-22 17:33:42 +02:00
CharonInferar c28fea3cf9 Dathomir Nighsisters and Singing Mountain Clan added
- Nightsister vs Singing Mountain Clan Battle
- Wild NS and SMC spawns in some areas of the planet
2014-05-22 17:24:44 +02:00
Light2 c455bcbb18 minor fix 2014-05-22 00:45:30 +02:00
Light2 b03b4164cd fixed mobile template name for krayt spawns 2014-05-22 00:23:17 +02:00
Light2 54b93d4b19 Changed krayt spawns to static spawns like on live 2014-05-21 20:35:23 +02:00
CharonInferar 164ed38fc4 Added imperial outpost, fixed visibility issue
- Added force crystal hunter's cave
- Added imperial outpost NPCs
- Fixed creature visibility while mounted
- Tweaked some spawn areas
- Debugged some spawn issues
2014-05-21 18:50:02 +02:00
CharonInferar 4a402abfc9 Conflict resolve 2014-05-20 19:45:58 +02:00
CharonInferar f97ecc58d2 Merge pull request #686 from CharonInferar/DantooineSpawns
Dantooine planetary mob and NPC spawns added
2014-05-20 18:49:10 +02:00
CharonInferar 9b0986521e Edits to some mobiles
Corrections
2014-05-20 18:40:57 +02:00
tacef 8f0a9861f6 Continued Work on Factional NPC scripts
Updated Restuss hand with Optionbitmask
2014-05-19 21:20:30 +02:00
Treeku e4eb874e18 Temp-fixed startup script errors 2014-05-16 12:20:19 +01:00
tacef b46be27974 Populated Toggi Bok's place 2014-05-15 19:34:23 +02:00
tacef 15104c7355 Continued on NPC Spawns around Mos Eisley
Added Waterthief NPC Script
Updated some NPC scripts the NPC's are agressive
Populated Shinn bunker
Populated shuttle crash site
Populated Gunrunners camp
Populated Waterthiefs camp
Populated Error Prone Droids crashsite
2014-05-15 18:30:54 +02:00
tacef 8a48caa159 More work on Tatooine NPC Spawns
Added Desert Swoopers
Changed Swoopers to be Agressive
Added Scavenger Spawns
Changed Scavengers to be agressive.
2014-05-15 14:52:54 +02:00
tacef edc87fddc5 Updated Spawns around eisley
Reduced creetle spawns
Fixed Mites floating above ground
Added Swoopgang to Eisley
2014-05-15 13:34:03 +02:00
tacef c9729ea8d4 Updated Spawns around Mos Eisley
Reduced amount of spawns
Added Respawntimer
Updated Tusken spawns to fire their rifle
2014-05-13 15:02:25 +02:00
tacef 50ba277662 Added Emperor's Hand NPC
Added Emperor's Hand spawn at Restuss SP including respawntimer.No
schematic loot yet.
2014-05-13 13:19:30 +02:00
CharonInferar 2997e3eb24 Added respawn timers
A possibility to set respawn timer on a per spawn basis would be more
desirable in the long run.
2014-05-13 02:48:16 +02:00
CharonInferar d131be26ce Merge with upstream 2014-05-12 23:13:29 +02:00
tacef 1aabcf50e8 Updated Soldier Spawn to be a bit more random
Added Tusken warrior spawn
2014-05-11 21:42:14 +02:00
tacef aa87d6e529 Fixed a Bug with Tempest rills being above ground
Added Tusken Raider Soldier
Added Tusken Raider Warrior
Added Tusken Raider Zealot
2014-05-11 21:03:53 +02:00
tacef 82d2955db4 Started on NPC spawn's around Moseisley
Fixed some minor NPC problems
2014-05-11 17:29:16 +02:00
CharonInferar 8db8db7516 NPCs added to the cave 2014-05-06 03:14:41 +02:00
Seefo b7ec88bd5c Added a Locations category to frog to teleport 2014-05-05 20:44:31 -04:00
CharonInferar b7c9cd3a9e first steps
cave coordinates set
2014-05-05 03:49:17 +02:00
Levarrishawk 079605d063 Corrected script titling 2014-05-04 19:25:57 -04:00
Light2 ad1eb33501 Merge pull request #600 from DAK-/master
Started static NPC work for Coronet
2014-05-04 22:42:58 +02:00
DAK- 9b01559449 Revert "Create corellia.py"
This reverts commit 5b261fd0c2.
2014-05-04 15:25:56 -05:00
DAK- 507d657d5e Started static spawns for Coronet, Corellia
updated original commit from 3 months ago,
cleaned up, organized script, added bitmask.
2014-05-04 15:20:21 -05:00
Treeku 792257e70f Recommitted changes 2014-05-04 20:10:33 +01:00
Treeku 41498ca611 Reverted .project commit 2014-05-04 20:04:41 +01:00
Levarrishawk 327f0b55fd Corrected exception in script. 2014-05-04 05:41:16 -04:00
Levarrishawk e8a3da16f7 Additional Tatooine Statics
It is recommended that more NPCs not be added beyond this for now.
Several of the NPCs added to date will need adjustments made.
2014-05-04 05:32:27 -04:00
Levarrishawk 10022b99b8 Added Spawns for Mos Espa / Entha 2014-05-04 05:24:55 -04:00
Levarrishawk 56c3ddac69 Added Spawns in Anchorhead / Bestine 2014-05-04 05:17:06 -04:00
Levarrishawk a37551678e Moved Recruiter to Anchorhead
There was no Rebel Recruiter in Eisley, relocated to Anchorhead Cantina.
2014-05-04 04:42:30 -04:00
Levarrishawk 8d8c7938c5 Migrated statics, added junk dealers.
Mos Eisley now has the proper number of Junk Dealer NPCs throughout the
city.
2014-05-04 04:07:59 -04:00
Levarrishawk 778a7ba56e Merge pull request #593 from tacef/master
Populated Krayt Graveyard
2014-05-04 03:37:40 -04:00
Levarrishawk 0123d8bebc Added Comments to Tatooine Scripts
added TODO annotations for once certain buildout structures spawn as
intended again.
2014-05-04 03:19:51 -04:00
tacef e3dc65a791 Populated Areas around Mos Eisley
Altered Static Spawns in Mos Eisley to use their personalizes scripts
Moved Imp and Reb recruiter from tatooine.py to mos_eisley.py
2014-05-04 09:15:55 +02:00
Levarrishawk 3f2a525636 Reorganized Static scripts
Static Spawn scripts now branched out in their planet's subfolder.
2014-05-03 19:36:48 -04:00
Levarrishawk 12ca3ae661 Added Subfolders for Planetary Statics
Pending move of all static spawn scripts to these subfolders.
2014-05-01 07:42:55 -04:00
Levarrishawk f32074094e Modified Kaas Script
Commented out all POB structures pending a possible relocation to
snapshot.
2014-05-01 07:38:35 -04:00
tacef 091d540ae8 Added Rebel Recruiter script
Added Rebelrecruiter to mos eisley cantina for testing reasons
2014-04-30 22:05:59 +02:00
tacef 8818a821d6 Added Imperial Recruiter scripts
Also added 1 recruiter to mos eisley for testing purpose
2014-04-30 21:46:25 +02:00
Treeku 8fa9be6030 Revert "Temp Fix to Static Spawns"
This reverts commit bfa32b533f.
2014-04-29 18:33:00 +01:00
Levarrishawk bfa32b533f Temp Fix to Static Spawns
Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Levarrishawk 3933fe8a65 Misc Changes to Kaas
Nothing to see here, move along.
2014-04-29 04:19:35 -04:00
Treeku 3368682443 Static objects now use doids 2014-04-29 08:36:44 +01:00
Treeku 0364cad779 Added all (findable) junk dealer types 2014-04-29 02:54:59 +01:00