Commit Graph
92 Commits
Author SHA1 Message Date
Ziggeh c8ab856313 Changed admin system 2014-08-11 08:28:38 +02:00
CharonInferar 058a3549e7 Merge remote-tracking branch 'origin/master' into Invasions 2014-08-10 14:28:41 +02:00
Waverunner dd2d4cfe93 Fixed wrong directory location from commit #e16e037 2014-08-09 13:15:57 -04:00
CharonInferar 0f8466bf44 Merge conflict resolve 2014-08-09 18:17:01 +02:00
CharonInferar 4af373b44e Fixed RifleBug preliminarily 2014-08-09 17:52:54 +02:00
Waverunner e16e0373d6 Added system err print for combat commands being considered regular scripted commands
Removed loading of buildout objects temporarily to help make it easier
to resolve major loading crashes

Commands that are considered combat commands by the client but are using
regular command format will work, it'll just give an error. They should
be moved to the proper combat command format.
2014-08-04 16:39:43 -04:00
CharonInferar db036574b7 Added TurretAI
- Added vehicles
- Tweaked AI to consider opposite faction-aligned Installationobjects
enemies
- Added turret shooting at NPCs
- Debugged actors
2014-07-16 16:52:36 +02:00
Treeku acbb63dddb Fixed some abilities not working 2014-06-18 19:45:55 +01:00
Treeku 5f6762a9f3 Added temp combat command null check 2014-06-17 17:09:08 +01:00
Treeku 83e8b59e51 Temporary command error fix 2014-06-16 23:30:20 +01:00
Light2 dd48daaca1 Refactored Building and Harvester Permission Lists, fixed AI pathing into cells 2014-06-09 19:05:58 +02:00
Treeku bd12b4c50a Added locomotion state checking to commands 2014-06-04 05:42:13 +01:00
Treeku 865db149ad Fixed loads of warnings 2014-05-14 15:51:25 +01:00
Treeku 7f88fefe2e Fixed force run 2014-05-13 09:22:30 +01:00
Treeku 7fd08bc7ad Baseline changes, cleaned some things 2014-05-11 09:54:50 +01:00
Treeku 66f0571584 Container transfers shouldn't say CantSeeTarget 2014-05-06 02:35:00 +01:00
Treeku 87da836146 Fixed tangibles in weapon-slot issue 2014-05-03 06:17:34 +01:00
Treeku 09a6aa05ac Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku 5203f23524 Minor other skillMod changes 2014-04-26 00:09:22 +01:00
Light2 13b5fe7d95 fixed #483, fixed minor bug in procedural terrain filters 2014-04-21 15:50:45 +02:00
CharonInferar 7091c4bbb3 more preparations
Preparations for crafting
2014-04-13 22:59:31 +02:00
CharonInferar 1decfaa081 first commit of addidtions 2014-04-13 22:29:02 +02:00
TreekuandCharonInferar 5f1022543e godLevel is now set and used 2014-04-13 14:50:21 +02:00
TreekuandCharonInferar cb3f4e826a Moved Empty_Hopper to HarvesterService 2014-04-13 14:50:18 +02:00
Treeku 60972655dd Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/command/CommandService.java
	src/services/object/ObjectService.java
2014-04-13 00:49:58 +01:00
Treeku 03c5201cf4 Command fixes, command removing 2014-04-13 00:29:30 +01:00
Light2 5510ace39a fixed #411 2014-04-13 00:19:47 +02:00
Light2 4ae9f292be Fixed issue where non combat commands would be created as a combat command 2014-04-12 21:20:05 +02:00
Light2 acbc1a7c74 minor changes 2014-04-12 15:23:14 +02:00
CharonInferar 646476c17d Harvesters introduced
Working harvesters and generators
Big update
2014-04-11 01:48:27 +02:00
Treeku 97df8d8f5f Commands checked if they are combat cmds 2014-04-10 15:54:49 +01:00
Treeku e91362a12f Fixed most warnings 2014-04-10 11:52:09 +01:00
Treeku 351910c04a Various command bugfixes 2014-04-10 10:18:20 +01:00
Seefo 399cf7a535 Fixed combat commands and added a better check for combat commands 2014-04-09 16:32:15 -04:00
Seefo f60583dff2 Temporary fix for certain commands being registered as combat commands even though the are not combat commands 2014-04-08 10:30:16 -04:00
Treeku 7eaed057c7 Fixed null exception 2014-04-08 06:16:33 +01:00
Treeku c7ea253620 Equipment cmd checks 2014-04-08 05:58:04 +01:00
Treeku 74af0d5244 Forgot safety check 2014-04-08 05:09:18 +01:00
Treeku 9a18eb1eaa Few command improvements 2014-04-08 05:06:03 +01:00
Light2 ff8c22df7b command class cast fix 2014-04-07 20:44:20 +02:00
Light2 ac39628b29 fixed command crash 2014-04-07 19:57:21 +02:00
Treeku 3928d58448 cmdSvc now accounts for different cmdTable struct 2014-04-07 18:43:31 +01:00
Treeku 5dbabe6982 CommandSvc reads all command tables (in priority) 2014-04-07 16:42:19 +01:00
Seefo f3e2498e62 Fixed some errors in the Command Service 2014-04-07 10:32:25 -04:00
Ziggeh f221f02b59 Commands - Fixed minor variable naming error 2014-04-07 10:33:12 +02:00
Treeku d7b51621a1 Commands check LOS & distance if correct type 2014-04-07 07:19:31 +01:00
Treeku 577bbdb23b More command service improvements 2014-04-07 06:41:32 +01:00
Treeku 3eeb1bb7d5 Fixed unreachable code 2014-04-07 06:06:39 +01:00
Treeku 7008b1fd9e Few command improvements 2014-04-07 05:54:20 +01:00
Treeku 44c4d8632c Fixed issue with returning combat commands 2014-04-07 05:22:44 +01:00