Commit Graph
8 Commits
Author SHA1 Message Date
Waverunner ac9d0e41bf Refactored delivery missions to use pre-spawned commoners
Scripters should change any commoners being spawned to use
core.staticService.spawnCommoner instead of spawnObject (see
mos_eisley.py in static_spawns\tatooine for an example). The
spawnCommoner method will add required attachments and set the proper
options bitmask in order for the missions to function properly.

Note that delivery missions won't work unless you have spawned buildouts
on the planet you are requesting the missions on due to this change.
2014-06-18 14:00:24 -04:00
Waverunner 7b7f1ed5bc Fixed #740 - Mission on wrong planets, Fixed delivery mission conversations 2014-06-12 19:03:05 -04:00
Waverunner 6d28ac9cd5 Fixed mission strings, fixed multiple bounty hunting bugs, added stacks for tracking droids from CBT
Fixed bugs for BHing include:
Bounty not being removed from bountyMap (they were still removed from
the db though)
Bounty success/defeat messages were wrong
Seeker not being destroyed from world
Completing bounty mission would not remove it from log (Allowing you to
keep on killing the player and potentially collecting the reward)
Fixed conversation messages on Arakyd Droid to use new ProsePackage
format
2014-05-26 18:58:16 -04:00
Waverunner db80ef2d7c Credits given on completion of bounty mission, added cap for bounties, can no longer take your own bounty 2014-05-04 12:39:44 -04:00
Waverunner 7860a8b668 Added Tracking Droids, refined Bounty Missions
A few things need to be done like the stacks for the droids. Right now
they won't be destroyed from inventory until this is implemented.
2014-05-03 18:03:00 -04:00
Waverunner b0e2a490f6 Changes to MissionObjective, started working on player bounties 2014-04-28 17:37:23 -04:00
Waverunner 5e240b00fa Added aborting for missions, finished delivery missions, cleaned up code 2014-04-25 17:26:48 -04:00
Waverunner 8e481be783 Added accepting for missions, added first phase for delivery missions 2014-04-24 17:46:28 -04:00