Scripters should change any commoners being spawned to use
core.staticService.spawnCommoner instead of spawnObject (see
mos_eisley.py in static_spawns\tatooine for an example). The
spawnCommoner method will add required attachments and set the proper
options bitmask in order for the missions to function properly.
Note that delivery missions won't work unless you have spawned buildouts
on the planet you are requesting the missions on due to this change.
Fixed bugs for BHing include:
Bounty not being removed from bountyMap (they were still removed from
the db though)
Bounty success/defeat messages were wrong
Seeker not being destroyed from world
Completing bounty mission would not remove it from log (Allowing you to
keep on killing the player and potentially collecting the reward)
Fixed conversation messages on Arakyd Droid to use new ProsePackage
format