Commit Graph
108 Commits
Author SHA1 Message Date
Treeku caca57b9b0 checkLineOfSight now checks if obj is in inventory 2014-04-08 05:42:19 +01:00
Waverunner d5c9d226e3 Fixed #255: Evasion not exiting combat 2014-04-07 16:22:36 -04:00
Waverunner 494bd4a8ad GMs can now get the accountId of the target (getplayerid) 2014-04-06 17:42:08 -04:00
Light2 b245efdce6 Finished NPC conversations, fixed disconnect bug, fixed AI atk speed check 2014-04-02 18:12:08 +02:00
Seefo a811512212 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-30 22:25:18 -04:00
Seefo d02ab358cd Temp fix for being stuck in combat 2014-03-30 22:25:06 -04:00
Light2 8a0bc99eb5 fixed #325, fixed ai warping to 0 0 0 2014-03-31 02:58:29 +02:00
Seefo 523e409e99 Temp fix for being stuck in combat 2014-03-30 15:37:00 -04:00
Light2 7bb65bb0bf Added /teleporttarget GM command 2014-03-30 21:02:45 +02:00
Light2 10e42e31d8 Small fix 2014-03-30 20:09:06 +02:00
Light2 a744deb07f optimised collision detection 2014-03-30 20:02:35 +02:00
Waverunner 00d8f277f1 Cloning Window sent on zone-in if dead 2014-03-29 17:47:06 -04:00
Waverunner 352cc1cd5e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-29 16:48:01 -04:00
Waverunner dfab6ac265 Fixed #308 and added foundation work for chat channels 2014-03-29 16:47:05 -04:00
Seefo 85582bdd29 Fixed a trade bug and a /open bug 2014-03-29 16:11:10 -04:00
Seefo 8268359ec2 Reverted temporary fix for #295 b/c #295 is fixed 2014-03-29 14:09:54 -04:00
Light2 dfd7f1e9a9 Fixed bug where group wouldnt show up when player loaded a new scene 2014-03-29 18:32:29 +01:00
Seefo 20da16ace0 Decreased LD time before removal (5->1 min) 2014-03-28 21:22:42 -04:00
Seefo 39a9e78ef6 Temporary fix for #295 2014-03-28 21:20:11 -04:00
Light2 2cc846eb29 fixed two errors 2014-03-28 19:49:12 +01:00
Light2 932302d1e9 Refactored loading a bit to fix an issue where objects "steal" fixed client object ids before the client object can be loaded,fixed 2 errors 2014-03-28 18:22:21 +01:00
Light2 eece94c7cb fixed AI dmg bug, fixed crash bug related to stf names 2014-03-28 02:23:07 +01:00
Seefo bce1aa7ffa Fixed #267 2014-03-27 19:06:22 -04:00
Light2 c3772e3246 Added xp gain on killing NPCs, fixed some bugs, added 2 new config options 2014-03-26 23:37:10 +01:00
Treeku e363b438ef Check for vector norm of 0 2014-03-24 19:03:23 +00:00
Treeku 69832cc30d Temp quadtree remove() fix 2014-03-19 20:37:37 +00:00
Treeku 9a100ee49f lookAtTarget (cursor) intendedTarget (target)
Updated target's position in the baseline.

The two unknown longs were the lookAtTarget (thing you cursor is
hovering over), which I believe probably comes before the actual target.

This could improve radial menus if the order is right, and allow them to
work even if you don't have the object targetted.
2014-03-19 20:36:43 +00:00
Treeku 0ef12787bb Instance implementation 2014-03-19 19:43:29 +00:00
Waverunner 2023e40596 Finished Unity 2014-03-13 18:38:55 -04:00
Waverunner 53669148eb Finished Character Sheet, Fixed TARGET_UPDATE, Able to marry players now 2014-03-12 19:50:22 -04:00
Light2 52136c2b36 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/protocol/swg/ObjControllerMessage.java
	src/resources/objects/player/PlayerMessageBuilder.java
	src/services/travel/TravelService.java
2014-03-10 00:42:19 +01:00
Light2 807025ec0b more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs 2014-03-10 00:33:34 +01:00
Waverunner a2c361d612 Added biographies, fixed title commands error 2014-02-19 14:45:02 -05:00
Light2 acf78858a6 some bug fixes + updated engine with networking fixes 2013-12-28 19:16:51 +01:00
Light2 c3cf8713bf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/SimulationService.java
2013-12-16 20:58:14 +01:00
Light2 56a735c9b1 fixed object db exception, updated engine to reduce desync on zoning in 2013-12-16 20:53:38 +01:00
Treeku d7d2f327a5 Fixed lifeday gifts, swoop deed, inspire, +fixme 2013-12-16 13:41:47 +00:00
Treeku 352937d77e Fixed /inspire, moved playflags, remove cols spam 2013-12-16 11:28:11 +00:00
Treeku a0da317c9b LD flag is now removed on logging in 2013-12-16 05:48:11 +00:00
Light2 dce213cab1 Refactored disconnect handling, updated engine 2013-12-15 23:49:12 +01:00
Waverunner 71d48111e0 LinkDead status will now show on logged out characters, added factionrank flag bitmask 2013-12-15 15:19:56 -05:00
Waverunner 747860eedc Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-15 13:14:46 -05:00
Waverunner 6fc258a8f8 Waypoint color can be changed now, added missing starports to planet map, player flags now work 2013-12-15 13:14:36 -05:00
Treeku 1508bbe37b Client null checks 2013-12-15 17:55:30 +00:00
Treeku d2ddc29ca0 Fixed disconnect bluffs deleting client objects
~experimental
2013-12-15 17:01:26 +00:00
Light2 1e68c71177 Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms 2013-12-15 01:31:15 +01:00
Light2 a35aad38e8 Fixed group invite persistance bug 2013-12-14 22:16:40 +01:00
Light2 6daca0347c Fixed double login bug, added gm permissions, added checks to gm commands, update your postgresql db 2013-12-14 22:14:45 +01:00
Light2 896b342972 Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas 2013-12-14 21:25:31 +01:00
Waverunner d6eedfd2ce Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-10 18:53:47 -05:00