Ziggeh
d2da758fdb
Weapons - Fixed #446
2014-04-16 18:14:08 +02:00
Ziggeh
d85183165f
Weapons - getDamageType() now returns a cleaner string
2014-04-16 18:14:07 +02:00
Light2
0ec275cf7b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/bazaar/BazaarService.java
2014-04-15 01:12:44 +02:00
Light2
bd0a30aa96
Added basic bazaar functionality - see extended
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Categories are not working right now, Auctions and Vendors are not yet
implemented
2014-04-15 01:11:33 +02:00
Treeku
9f75c370ab
Merge pull request #424 from Ziggeh/master
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Refactored WeaponObject
2014-04-14 16:34:55 +01:00
CharonInferar
0c1aebb58a
someone changed serial number data type
2014-04-13 23:12:32 +02:00
CharonInferar
7091c4bbb3
more preparations
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Preparations for crafting
2014-04-13 22:59:31 +02:00
CharonInferar
afcec36cc1
second commit
2014-04-13 22:46:02 +02:00
CharonInferar
1decfaa081
first commit of addidtions
2014-04-13 22:29:02 +02:00
Treeku
b968b9ad1f
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 19:41:33 +01:00
Seefo
1b1294136a
Fixed a bunch of vehicle bugs - will probably change the way vehicles are being handled soon to account for other vehicle templates
2014-04-13 13:37:54 -04:00
Ziggeh
1fa24af10f
Merge remote-tracking branch 'upstream/master'
2014-04-13 19:17:23 +02:00
Ziggeh
cbefc25121
Refactored WeaponObject
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The scripting of weapons should be much, much easier now. See the
included examples in DevService.
Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-13 19:15:17 +02:00
Treeku
7cee1990b5
Serial number uses attribute
2014-04-13 16:33:18 +01:00
Light2
cf9bcf66f9
Fixed vehicles
2014-04-13 17:17:25 +02:00
Treeku
432700ab20
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 13:19:57 +01:00
Treeku
b436353904
godLevel is now set and used
2014-04-13 13:17:23 +01:00
Treeku
33614f4c48
Moved factionStatus from CREO to TANO
2014-04-13 11:06:27 +01:00
CharonInferar
5331cd67dc
Increased TANO persistence version fix
2014-04-13 05:05:18 +02:00
CharonInferar
fa00c85290
Swoop is mountable for further tests
2014-04-13 03:50:45 +02:00
Treeku
60972655dd
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/command/CommandService.java
src/services/object/ObjectService.java
2014-04-13 00:49:58 +01:00
Treeku
03c5201cf4
Command fixes, command removing
2014-04-13 00:29:30 +01:00
Treeku
eeb1ea54af
Flytext, System, Comms now use ProsePackages
2014-04-13 00:27:02 +01:00
Light2
83aa0ab2b0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 00:20:00 +02:00
Light2
5510ace39a
fixed #411
2014-04-13 00:19:47 +02:00
Seefo
6f791819e6
Fixed some housing bugs and Tusken Raider mobile template - see extended
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Fixed a housing issue where the structure management terminal would be
returned in the item list and could be deleted via the delete all items
radial.
Fixed item list to display proper names of objects.
Fixed the Tusken Raider mobile template to display the proper creature
name and changed their default weapons from an E11 and a T21 to a Tusken
Rifle.
2014-04-12 18:13:11 -04:00
Light2
e144118364
more cleanup + fixes
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Harvesters and house terminal work now
2014-04-12 18:31:37 +02:00
Light2
c5520abff8
Cleanup + persistence fix
2014-04-12 17:19:52 +02:00
CharonInferar
090a15de84
Merge remote-tracking branch 'origin/master' into Housing
2014-04-12 02:47:01 +02:00
CharonInferar
7cd8d8d742
All structure terminal menus and functionalities implemented
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Dropped items add nowto the buildings itemlist
Some databse work for permissions
2014-04-12 02:30:17 +02:00
Light2
e5ed3a356c
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/main/NGECore.java
2014-04-11 23:53:15 +02:00
Light2
ea8bc53394
Started work on bazaar
2014-04-11 23:47:03 +02:00
CharonInferar
1ab23231f6
Structure terminal work
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Creation of player_house_deed class
terminal menus made
py scripts arranged
2014-04-11 04:14:29 +02:00
CharonInferar
a1370a9b60
Harvesters introduced
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Working harvesters and generators
Big update
2014-04-11 02:25:07 +02:00
CharonInferar
646476c17d
Harvesters introduced
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Working harvesters and generators
Big update
2014-04-11 01:48:27 +02:00
CharonInferar
ebe705f338
Merge remote-tracking branch 'origin/master' into LootSystem
2014-04-10 18:51:02 +02:00
CharonInferar
2e21b1fb71
Clean up
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Cleaned up classes
Moved loot radial to death state
2014-04-10 17:49:47 +02:00
CharonInferar
4bb055ca19
Rare loot system stage added
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Rare loot system stage in effect for every loot session.
Added legendary,exceptional,rare loot chests
2014-04-10 17:04:52 +02:00
Treeku
e91362a12f
Fixed most warnings
2014-04-10 11:52:09 +01:00
CharonInferar
221f9a93fc
Loot radial and power crystal items
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Connected loot radial to corpse. Made powercrystal scripts.
Allowed the mobile scripts to drop loot now.
2014-04-10 04:22:54 +02:00
Seefo
38283f3351
Added house radials and fixed a lot calculation mistake
2014-04-09 21:23:12 -04:00
Waverunner
931404bf3f
Organized chat packets, disabled chat channels temporarily
2014-04-09 18:50:14 -04:00
CharonInferar
abe8d6475f
Merge remote-tracking branch 'origin/master' into LootSystem
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Conflicts:
src/main/NGECore.java
src/services/DevService.java
2014-04-10 00:38:13 +02:00
CharonInferar
118d622c6d
More Junk, Krayt Pearls added
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The System has been more generalized, but also deals with special cases
of Krayt Pearls/Power Crystals.
More itemscripts created
2014-04-09 21:16:28 +02:00
Seefo
8025bc7ad0
Changes to housing, added real player lot count to character sheet
2014-04-09 11:56:56 -04:00
CharonInferar
4d264f8c8a
Refined the loot system
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Added more py scripts for krayt pearls and junk
Made system more flexible
2014-04-09 04:57:26 +02:00
CharonInferar
70964ef14a
Lootpool scripts added
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Data transfer from py script to java
2014-04-08 15:39:48 +02:00
CharonInferar
d848e89edb
Script integration
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A few example .py scripts
Improvements on the lootservice design
2014-04-08 04:08:52 +02:00
CharonInferar
9526eee9d6
Object-orientated approach to storing the loot info
2014-04-08 02:12:36 +02:00
CharonInferar
06fe72e647
Implementation of LootService
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First steps
2014-04-07 23:49:51 +02:00