Commit Graph
7 Commits
Author SHA1 Message Date
Light2 d5f9adc7b2 more odb fixes 2014-05-02 00:34:01 +02:00
Light2 7d457101f3 Refactored odb system (read extended), added implementation of Dynamic World Spawns
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Treeku 79e8b2507a Removed BaseObject (delete ODB again) 2013-12-14 23:25:15 +00:00
Treeku bdb626d4d1 Added baseline inheritance (delete ODBs) 2013-12-14 21:58:50 +00:00
Light2 0a040424f6 Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Light2 b47dc8c89c Added STAO baseline packets 2013-09-16 16:59:26 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00