Commit Graph
45 Commits
Author SHA1 Message Date
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku 67e4333171 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/demo.py
	src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku 90f2eec454 Added leveling/roadmap, skillService 2013-11-05 05:36:37 +00:00
Waverunner 668e93493b Purchase tickets, TP's use Point3D for location 2013-10-29 18:54:47 -04:00
Waverunner ceacf7d119 Galaxy map will now show for terminals 2013-10-28 16:01:05 -04:00
Waverunner de73a1944c Fixed packet crash error for travel points 2013-10-27 13:55:19 -04:00
Waverunner 0530934a2b More work done on travel system 2013-10-27 12:55:35 -04:00
Waverunner b43eb93772 Most of Travel service finished 2013-10-23 16:22:25 -04:00
Light2 ca5aae4187 Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs 2013-09-29 19:17:16 +02:00
Light2 fbcbc26065 Added some medic specials, minor combat fixes 2013-09-23 18:02:31 +02:00
Light2 5ff085adcc Added serverside cooldown control 2013-09-22 18:24:48 +02:00
Light2 9c606f444d Added cloning terminal 2013-09-22 16:02:14 +02:00
Light2 c7bfc890bd Cloning works now, changed object list to hash map (significant performance increase) 2013-09-21 19:02:35 +02:00
Light2 654fa6b49f Added delay attacks and effects 2013-09-15 18:48:13 +02:00
Light2 f829fa638b Added duels, added incap and deathblow, fixed some buff issues 2013-09-14 22:25:52 +02:00
Light2 471852dc3c Fixed static spawns, added travel terminal and collector spawns, fixed galaxy population status, added combat commands for every profession 2013-08-31 17:34:30 +02:00
Light2 cfa5ea5a43 Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts 2013-08-28 17:56:35 +02:00
Light2 7025811b9b Groups are working now 2013-08-25 17:44:44 +02:00
Light2 746901a13a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-24 16:34:33 +02:00
Light2 8cdfa6d86e Added combat spam packet 2013-08-24 16:33:33 +02:00
Treeku 27294b5a41 GCWZones work fully, completely in their entirety
- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Waverunner 7e7c454490 Most work on friends list finished
Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
2013-08-16 17:41:04 -04:00
Light2 e6e277fc24 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 18:14:36 -04:00
Light2 0631fcd118 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-15 21:45:59 +02:00
Light2 aab87280d2 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Treeku 5ac1393a30 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-14 17:25:37 +01:00
Treeku cdb3823286 Refactored GCW & SWGMap, added factional presence
Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.

Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
2013-08-14 17:02:35 +01:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Light2 8c6d56bef3 More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions 2013-08-03 23:23:35 +02:00
Waverunner 9a65deb917 /faction added, /pvp updates flags 2013-07-30 11:18:54 -04:00
Light2 d65e9f3020 Fixed radial option ids that were larger than 127 (signed byte limit) 2013-07-29 23:09:20 +02:00
Treeku 719024493e GCW Zones now display on the Planet Map 2013-07-29 01:02:55 +01:00
Waverunner 853948b971 Finished up TradeService, moved trading opcodes 2013-07-26 14:10:15 -04:00
Waverunner e7b01a4377 Trade Service added 2013-07-25 20:20:28 -04:00
Treeku f048f7ba13 Addded SWGList system for baselines 2013-07-16 15:40:52 +01:00
Light2 2c4e3993fb Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-07-12 00:41:22 +02:00
Light2 551232b442 Updated engine, added static map locations, added some creature deltas 2013-07-12 00:41:08 +02:00
Treeku 8a22768942 Fixed warnings 2013-07-11 19:43:54 +01:00
Light2 1d8c8c0898 Added Planetary Map 2013-07-09 23:42:03 +02:00
Light2 6c3a8f04db Added SUI windows, added bank 2013-07-09 19:38:36 +02:00
Light2 e457b9711c Added radials which are handled by python scripts, updated engine, objects now load serverside template at creation 2013-07-08 23:38:41 +02:00
Light2 323ce803eb Server now sends time to clients periodically 2013-07-08 13:39:26 +02:00
Light2 0560010189 Added Item Attributes, fixed all scripts, fixed engine compile error 2013-07-08 01:52:02 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00