Commit Graph
4 Commits
Author SHA1 Message Date
CharonInferar 5981efda9f Added more content, tweaked AI resources and buffs
- Added invasion-specific buffs
- Added factional handling
- Added AI switches
- Added construction/repairing
- Fixed enemy TANO color when changing status
- Fixed notification baselines to consider GCW-specific circumstances
- Optimized AI algorithmic complexity by eliminating expensive
arithmetic operations
- Fixed reposition state to avoid locations in water
- Considered tower defense buff for NPCs in combat service
- Compacted 3 AI threads into one
- Dynamic allocation of AI resources depending on patrol point index and
same faction AI density
- Added Withdrawal state for more realistic post-battle behaviour
- Positioned all pylons, camps, officers, terminals, barricades,
turrets, towers, cloners in the appropriate coordinates
2014-08-02 00:06:22 +02:00
Treeku 6d38e2badc Tidied radials 2014-04-13 21:46:51 +01:00
CharonInferar 646476c17d Harvesters introduced
Working harvesters and generators
Big update
2014-04-11 01:48:27 +02:00
Light2 8f14f4e78a Added serverside templates 2013-07-08 15:03:08 +02:00