Treeku
e763da8d61
Refactored BUIO
2014-05-16 08:01:27 +01:00
Treeku
7fd08bc7ad
Baseline changes, cleaned some things
2014-05-11 09:54:50 +01:00
Treeku
7cee1990b5
Serial number uses attribute
2014-04-13 16:33:18 +01:00
CharonInferar
7cd8d8d742
All structure terminal menus and functionalities implemented
...
Dropped items add nowto the buildings itemlist
Some databse work for permissions
2014-04-12 02:30:17 +02:00
Light2
807025ec0b
more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs
2014-03-10 00:33:34 +01:00
Light2
896b342972
Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
2013-12-14 21:25:31 +01:00
Light2
512fbfec72
bug fixes
2013-12-12 17:24:26 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
Light2
0a040424f6
Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Light2
7d66690c49
NGECore2 Code
2013-07-07 21:07:06 +02:00