Commit Graph
64 Commits
Author SHA1 Message Date
Treeku e94fc930ce FactionService, helper funcs, factionResponseMsg 2013-12-06 12:14:13 +00:00
Waverunner ca807ae5ae Added MissionObject Baselines, Waypoints can be added via Planetary Map now 2013-12-04 19:10:15 -05:00
Treeku 9cbbc71e84 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Waverunner f61b2f761a Added Ignore List & cleaned up code in TravelService 2013-11-27 10:28:02 -05:00
Light2 3ee31a9825 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2 0a040424f6 Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Waverunner 4f94664584 Added ent skillmods, fixed attribute points in buff workshop 2013-11-25 17:00:32 -05:00
Treeku de3d5f0ecf ShowFlyText has customText (ie. for ent ticks) 2013-11-25 19:11:29 +00:00
Light2 cf485b33b7 Fixed radials, refactored shuttle timer (works now), shuttleport can no longer travel to starports on other planets and vice versa...
...added almost all of the missing travel points
2013-11-25 00:09:41 +01:00
Light2 a6ecdcd225 Combat fixes, radial bug fix, tatooine shuttleport travel terminal is no longer stuck in wall 2013-11-22 00:02:46 +01:00
Light2 e7350687db Added weather 2013-11-21 15:17:32 +01:00
Waverunner b6921a7dc9 BuffRecipient window now updates properly 2013-11-17 13:21:09 -05:00
Treeku 138491fd0d Static Service can use 4 Quaternions instead of 2
~needed for some things
~other minor changes
2013-11-16 23:49:08 +00:00
Waverunner a5385ce4da Skills now grant appropriate title
Added a title list to PlayerObject as well for server purposes (mainly
for /setcurrentskilltitle)
2013-11-15 17:03:42 -05:00
Waverunner 330c06c93c Fixed animation & buff window shows for recipient 2013-11-11 18:46:59 -05:00
Waverunner cc24adeea6 Added BuildABuff Packet 2013-11-10 16:33:41 -05:00
Waverunner b05e106a50 Added Animation ObjectController 2013-11-10 08:30:18 -05:00
Waverunner 1c9e068f2e Added travel fares, landing sequence for shuttles
Also added Console resource for time stamped messages
2013-11-08 20:35:25 -05:00
Waverunner 9432de17a6 Bug fixes and improvements to Travel 2013-11-07 20:21:14 -05:00
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku 67e4333171 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/demo.py
	src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku 90f2eec454 Added leveling/roadmap, skillService 2013-11-05 05:36:37 +00:00
Waverunner 668e93493b Purchase tickets, TP's use Point3D for location 2013-10-29 18:54:47 -04:00
Waverunner ceacf7d119 Galaxy map will now show for terminals 2013-10-28 16:01:05 -04:00
Waverunner de73a1944c Fixed packet crash error for travel points 2013-10-27 13:55:19 -04:00
Waverunner 0530934a2b More work done on travel system 2013-10-27 12:55:35 -04:00
Waverunner b43eb93772 Most of Travel service finished 2013-10-23 16:22:25 -04:00
Light2 ca5aae4187 Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs 2013-09-29 19:17:16 +02:00
Light2 fbcbc26065 Added some medic specials, minor combat fixes 2013-09-23 18:02:31 +02:00
Light2 5ff085adcc Added serverside cooldown control 2013-09-22 18:24:48 +02:00
Light2 9c606f444d Added cloning terminal 2013-09-22 16:02:14 +02:00
Light2 c7bfc890bd Cloning works now, changed object list to hash map (significant performance increase) 2013-09-21 19:02:35 +02:00
Light2 654fa6b49f Added delay attacks and effects 2013-09-15 18:48:13 +02:00
Light2 f829fa638b Added duels, added incap and deathblow, fixed some buff issues 2013-09-14 22:25:52 +02:00
Light2 471852dc3c Fixed static spawns, added travel terminal and collector spawns, fixed galaxy population status, added combat commands for every profession 2013-08-31 17:34:30 +02:00
Light2 cfa5ea5a43 Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts 2013-08-28 17:56:35 +02:00
Light2 7025811b9b Groups are working now 2013-08-25 17:44:44 +02:00
Light2 746901a13a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-24 16:34:33 +02:00
Light2 8cdfa6d86e Added combat spam packet 2013-08-24 16:33:33 +02:00
Treeku 27294b5a41 GCWZones work fully, completely in their entirety
- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Waverunner 7e7c454490 Most work on friends list finished
Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
2013-08-16 17:41:04 -04:00
Light2 e6e277fc24 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 18:14:36 -04:00
Light2 0631fcd118 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-15 21:45:59 +02:00
Light2 aab87280d2 See extended.
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Treeku 5ac1393a30 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-14 17:25:37 +01:00
Treeku cdb3823286 Refactored GCW & SWGMap, added factional presence
Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.

Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
2013-08-14 17:02:35 +01:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Light2 8c6d56bef3 More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions 2013-08-03 23:23:35 +02:00
Waverunner 9a65deb917 /faction added, /pvp updates flags 2013-07-30 11:18:54 -04:00