Treeku
e94fc930ce
FactionService, helper funcs, factionResponseMsg
2013-12-06 12:14:13 +00:00
Waverunner
ca807ae5ae
Added MissionObject Baselines, Waypoints can be added via Planetary Map now
2013-12-04 19:10:15 -05:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Waverunner
f61b2f761a
Added Ignore List & cleaned up code in TravelService
2013-11-27 10:28:02 -05:00
Light2
3ee31a9825
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2
0a040424f6
Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Waverunner
4f94664584
Added ent skillmods, fixed attribute points in buff workshop
2013-11-25 17:00:32 -05:00
Treeku
de3d5f0ecf
ShowFlyText has customText (ie. for ent ticks)
2013-11-25 19:11:29 +00:00
Light2
cf485b33b7
Fixed radials, refactored shuttle timer (works now), shuttleport can no longer travel to starports on other planets and vice versa...
...
...added almost all of the missing travel points
2013-11-25 00:09:41 +01:00
Light2
a6ecdcd225
Combat fixes, radial bug fix, tatooine shuttleport travel terminal is no longer stuck in wall
2013-11-22 00:02:46 +01:00
Light2
e7350687db
Added weather
2013-11-21 15:17:32 +01:00
Waverunner
b6921a7dc9
BuffRecipient window now updates properly
2013-11-17 13:21:09 -05:00
Treeku
138491fd0d
Static Service can use 4 Quaternions instead of 2
...
~needed for some things
~other minor changes
2013-11-16 23:49:08 +00:00
Waverunner
a5385ce4da
Skills now grant appropriate title
...
Added a title list to PlayerObject as well for server purposes (mainly
for /setcurrentskilltitle)
2013-11-15 17:03:42 -05:00
Waverunner
330c06c93c
Fixed animation & buff window shows for recipient
2013-11-11 18:46:59 -05:00
Waverunner
cc24adeea6
Added BuildABuff Packet
2013-11-10 16:33:41 -05:00
Waverunner
b05e106a50
Added Animation ObjectController
2013-11-10 08:30:18 -05:00
Waverunner
1c9e068f2e
Added travel fares, landing sequence for shuttles
...
Also added Console resource for time stamped messages
2013-11-08 20:35:25 -05:00
Waverunner
9432de17a6
Bug fixes and improvements to Travel
2013-11-07 20:21:14 -05:00
Waverunner
a5eb18ab2b
Added shuttling system, can travel between points
...
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku
67e4333171
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/demo.py
src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku
90f2eec454
Added leveling/roadmap, skillService
2013-11-05 05:36:37 +00:00
Waverunner
668e93493b
Purchase tickets, TP's use Point3D for location
2013-10-29 18:54:47 -04:00
Waverunner
ceacf7d119
Galaxy map will now show for terminals
2013-10-28 16:01:05 -04:00
Waverunner
de73a1944c
Fixed packet crash error for travel points
2013-10-27 13:55:19 -04:00
Waverunner
0530934a2b
More work done on travel system
2013-10-27 12:55:35 -04:00
Waverunner
b43eb93772
Most of Travel service finished
2013-10-23 16:22:25 -04:00
Light2
ca5aae4187
Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs
2013-09-29 19:17:16 +02:00
Light2
fbcbc26065
Added some medic specials, minor combat fixes
2013-09-23 18:02:31 +02:00
Light2
5ff085adcc
Added serverside cooldown control
2013-09-22 18:24:48 +02:00
Light2
9c606f444d
Added cloning terminal
2013-09-22 16:02:14 +02:00
Light2
c7bfc890bd
Cloning works now, changed object list to hash map (significant performance increase)
2013-09-21 19:02:35 +02:00
Light2
654fa6b49f
Added delay attacks and effects
2013-09-15 18:48:13 +02:00
Light2
f829fa638b
Added duels, added incap and deathblow, fixed some buff issues
2013-09-14 22:25:52 +02:00
Light2
471852dc3c
Fixed static spawns, added travel terminal and collector spawns, fixed galaxy population status, added combat commands for every profession
2013-08-31 17:34:30 +02:00
Light2
cfa5ea5a43
Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts
2013-08-28 17:56:35 +02:00
Light2
7025811b9b
Groups are working now
2013-08-25 17:44:44 +02:00
Light2
746901a13a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-24 16:34:33 +02:00
Light2
8cdfa6d86e
Added combat spam packet
2013-08-24 16:33:33 +02:00
Treeku
27294b5a41
GCWZones work fully, completely in their entirety
...
- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Waverunner
7e7c454490
Most work on friends list finished
...
Need to be done: notifying when the checkbox is selected for certain
users, deltas (crashes right now), removing friends
2013-08-16 17:41:04 -04:00
Light2
e6e277fc24
See extended.
...
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 18:14:36 -04:00
Light2
0631fcd118
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-15 21:45:59 +02:00
Light2
aab87280d2
See extended.
...
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Treeku
5ac1393a30
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-14 17:25:37 +01:00
Treeku
cdb3823286
Refactored GCW & SWGMap, added factional presence
...
Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.
Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
2013-08-14 17:02:35 +01:00
Light2
fa79a8b41c
Added buffs, added total play time to character sheet
2013-08-11 18:18:12 +02:00
Light2
a8c61f8e50
Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs
2013-08-04 21:15:12 +02:00
Light2
8c6d56bef3
More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions
2013-08-03 23:23:35 +02:00
Waverunner
9a65deb917
/faction added, /pvp updates flags
2013-07-30 11:18:54 -04:00