Commit Graph
531 Commits
Author SHA1 Message Date
Treeku f8e5d0105d Refactored WaypointObject 2014-08-10 13:58:17 +01:00
Treeku 51c14284eb Revert "Refactored WeaponObject"
This reverts commit 6b8461f1a5.
2014-08-08 21:53:18 +01:00
Treeku 6b8461f1a5 Refactored WeaponObject 2014-08-08 20:21:26 +01:00
CharonInferar cda47597a9 Merge pull request #1112 from CharonInferar/LairUpdate
Added Lair template overloads and Boss spawns for lairs
2014-08-08 18:32:24 +02:00
CharonInferar d3a7d47b1a Added Lair template overloads and Boss spawns for lairs
- Content devs can now add lairCRC vectors and bosses
- The boss spawns will only work after the invasion commit because then
lairs will get health bars and the lair will spawn more waves
2014-08-08 18:25:57 +02:00
Waverunner 92a207056f Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/creature/CreatureObject.java
2014-08-08 10:05:09 -04:00
Waverunner 3003a3b62e Fixed wrong SWG collection type for Skills and added missing params causing a crash 2014-08-08 10:02:48 -04:00
Zing 04f41a0f41 Revert "Removed printAnalysis for CREO3 baseline, Added SWGList for Skills"
This reverts commit d9ca531c5d.
2014-08-07 21:47:43 -07:00
Waverunner d9ca531c5d Removed printAnalysis for CREO3 baseline, Added SWGList for Skills 2014-08-07 17:56:30 -04:00
Josh-Larson bb9355b7e1 Changed resource spawns so that they are more rare 2014-07-30 00:22:47 -05:00
Josh-Larson 34179eb179 Changed resource service to load resources from client datatables 2014-07-28 10:23:04 -05:00
Obique 25a080ad60 Changed resource loading from a text file to a script 2014-07-20 19:09:59 -05:00
Obique 90b7f83f7b Merge branch 'master' of https://github.com/Obique/NGECore2 2014-07-19 18:59:07 -05:00
Obique 8064980e5b Fixed resource and survey system 2014-07-19 15:49:04 -05:00
Waverunner 2c531c0959 Changed trading so it's more responsive
Will need to refactor how most of this stuff is done, it's pretty ugly
atm. For now I changed so the trading maps will only store the object
ID's, this way we don't have the objects not being traded (since they
aren't initialized)
2014-07-19 12:55:04 -04:00
Waverunner 7a872abf83 Changed setMoodAnimation to no longer send delta temporarily
Packet captures logs on the Test Center show multiple times that the
moodAnimation delta is being sent more than once (sometimes 5+ times for
the same objId) - disabled for now to see what happens.
2014-07-15 11:53:32 -04:00
Treeku 7e1d0b99a9 Fixed warnings 2014-07-15 06:16:26 +01:00
Treeku ec55f0c33e Added duplicateId debugging 2014-07-14 04:12:53 +01:00
Treeku a7d354fbe0 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-13 22:56:58 +01:00
Treeku ca787f7a50 Fixed issue with badly configured weapons breaking 2014-07-13 22:17:07 +01:00
Waverunner 5321b916ea Fixed Null Planet error from MissionObject 2014-07-13 14:57:05 -04:00
Treeku 41594c169a Minor fix 2014-07-13 11:27:03 +01:00
Treeku 60d3328eaf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/commands/transferitemmisc.py
	src/services/command/CommandService.java
2014-07-13 11:23:48 +01:00
CharonInferar 6d91b28eb9 Fixed #0000063
- Fixed: Incap timer reset to 10s
-Fixed NPC AI not deathblowing when it should
- Added: NPCs now engage factional enemies
2014-07-12 03:04:32 +02:00
CharonInferar 3cf0f610e9 Fixed several AI bugs, listed in description
Fixed #0000061 : Houses can now be destroyed, even when not redeeding
- Added AI action regeneration when in combat
- Fixed NPC self-buffing null pointer exception
2014-07-11 23:17:08 +02:00
CharonInferar 09f6266cc7 Fixes #0000061 Houses can't be deleted 2014-07-07 21:31:06 +02:00
CharonInferar 81a811a425 Fixed several AI bugs, added log system
- Fixes 0000031: Incap is not working correctly
- NPC AI now considers deathblow values correctly
- AI state transition further debugged
- Pet now follows owner after killing attacker
- Added debug log system
- Cleaned up system console from system.out messages
2014-07-06 23:47:56 +02:00
CharonInferar 0985451d7d Fix for #958, #959
- Added a way to obtain a pet without BEing
- Attempted to figure out how to bring up the pet tool bar
2014-07-05 18:10:39 +02:00
CharonInferar 0315292368 Master merge 2014-07-03 03:39:13 +02:00
Treeku d799398283 Fixed a minor syntax error 2014-07-03 02:35:16 +01:00
CharonInferar e97898611c Fixed pet bugs 2014-07-03 03:34:44 +02:00
Treeku 8d05655c89 Fixed size issue with SWGList resetAll 2014-07-03 02:30:26 +01:00
Ziggeh 3d0a5c2685 Changed method for getting items by STF name to work with any container
Also moved it out of CreatureObject since that didn't really make sense
anymore.
2014-07-02 00:56:52 +02:00
Ziggeh 777db5d044 Added a method to get items in inventory by STF name 2014-07-01 20:43:29 +02:00
CharonInferar 0e33ad7c22 Added 2 Pets for AI Tests
- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
Treeku 3495791753 Made getCellByCellName more efficient 2014-06-28 12:11:51 +01:00
Seefo 0b17a0b26e Fixed container limits and added wearable coloring for admins 2014-06-22 03:25:53 -04:00
Treeku 7493db9232 Fixed #911 2014-06-20 11:58:12 +01:00
Light2 8e68c9582a Disabled some console spam 2014-06-18 23:33:17 +02:00
Waverunner ac9d0e41bf Refactored delivery missions to use pre-spawned commoners
Scripters should change any commoners being spawned to use
core.staticService.spawnCommoner instead of spawnObject (see
mos_eisley.py in static_spawns\tatooine for an example). The
spawnCommoner method will add required attachments and set the proper
options bitmask in order for the missions to function properly.

Note that delivery missions won't work unless you have spawned buildouts
on the planet you are requesting the missions on due to this change.
2014-06-18 14:00:24 -04:00
Treeku 5ac740dacb Fixed mission issue 2014-06-18 09:22:40 +01:00
Treeku b44ddd3b31 Fixed resourceContainer radial error 2014-06-18 07:22:18 +01:00
Treeku 01427322dd Added debug checks for /stand and /stopdance bugs 2014-06-18 04:28:34 +01:00
Treeku 500a1f1ab6 Fixed some missionObject null errors 2014-06-17 16:58:44 +01:00
Treeku 0d2d70b632 Fixed some warnings 2014-06-17 14:01:59 +01:00
Treeku b0febf4189 MissionObject fixes 2014-06-16 22:13:07 +01:00
Treeku cda18ac3b7 Fixed another potential equipment crash error 2014-06-16 21:28:19 +01:00
Treeku 5a383708fe Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/common/MathUtilities.java
2014-06-16 20:19:55 +01:00
Treeku 810803a044 Minor hoth labels helpful for later on 2014-06-16 10:43:15 +01:00
Treeku 2f547870ac Added some command datatables 2014-06-16 10:39:39 +01:00