Treeku
f8e5d0105d
Refactored WaypointObject
2014-08-10 13:58:17 +01:00
Treeku
51c14284eb
Revert "Refactored WeaponObject"
...
This reverts commit 6b8461f1a5 .
2014-08-08 21:53:18 +01:00
Treeku
6b8461f1a5
Refactored WeaponObject
2014-08-08 20:21:26 +01:00
CharonInferar
cda47597a9
Merge pull request #1112 from CharonInferar/LairUpdate
...
Added Lair template overloads and Boss spawns for lairs
2014-08-08 18:32:24 +02:00
CharonInferar
d3a7d47b1a
Added Lair template overloads and Boss spawns for lairs
...
- Content devs can now add lairCRC vectors and bosses
- The boss spawns will only work after the invasion commit because then
lairs will get health bars and the lair will spawn more waves
2014-08-08 18:25:57 +02:00
Waverunner
92a207056f
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/creature/CreatureObject.java
2014-08-08 10:05:09 -04:00
Waverunner
3003a3b62e
Fixed wrong SWG collection type for Skills and added missing params causing a crash
2014-08-08 10:02:48 -04:00
Zing
04f41a0f41
Revert "Removed printAnalysis for CREO3 baseline, Added SWGList for Skills"
...
This reverts commit d9ca531c5d .
2014-08-07 21:47:43 -07:00
Waverunner
d9ca531c5d
Removed printAnalysis for CREO3 baseline, Added SWGList for Skills
2014-08-07 17:56:30 -04:00
Josh-Larson
bb9355b7e1
Changed resource spawns so that they are more rare
2014-07-30 00:22:47 -05:00
Josh-Larson
34179eb179
Changed resource service to load resources from client datatables
2014-07-28 10:23:04 -05:00
Obique
25a080ad60
Changed resource loading from a text file to a script
2014-07-20 19:09:59 -05:00
Obique
90b7f83f7b
Merge branch 'master' of https://github.com/Obique/NGECore2
2014-07-19 18:59:07 -05:00
Obique
8064980e5b
Fixed resource and survey system
2014-07-19 15:49:04 -05:00
Waverunner
2c531c0959
Changed trading so it's more responsive
...
Will need to refactor how most of this stuff is done, it's pretty ugly
atm. For now I changed so the trading maps will only store the object
ID's, this way we don't have the objects not being traded (since they
aren't initialized)
2014-07-19 12:55:04 -04:00
Waverunner
7a872abf83
Changed setMoodAnimation to no longer send delta temporarily
...
Packet captures logs on the Test Center show multiple times that the
moodAnimation delta is being sent more than once (sometimes 5+ times for
the same objId) - disabled for now to see what happens.
2014-07-15 11:53:32 -04:00
Treeku
7e1d0b99a9
Fixed warnings
2014-07-15 06:16:26 +01:00
Treeku
ec55f0c33e
Added duplicateId debugging
2014-07-14 04:12:53 +01:00
Treeku
a7d354fbe0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-13 22:56:58 +01:00
Treeku
ca787f7a50
Fixed issue with badly configured weapons breaking
2014-07-13 22:17:07 +01:00
Waverunner
5321b916ea
Fixed Null Planet error from MissionObject
2014-07-13 14:57:05 -04:00
Treeku
41594c169a
Minor fix
2014-07-13 11:27:03 +01:00
Treeku
60d3328eaf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/commands/transferitemmisc.py
src/services/command/CommandService.java
2014-07-13 11:23:48 +01:00
CharonInferar
6d91b28eb9
Fixed #0000063
...
- Fixed: Incap timer reset to 10s
-Fixed NPC AI not deathblowing when it should
- Added: NPCs now engage factional enemies
2014-07-12 03:04:32 +02:00
CharonInferar
3cf0f610e9
Fixed several AI bugs, listed in description
...
Fixed #0000061 : Houses can now be destroyed, even when not redeeding
- Added AI action regeneration when in combat
- Fixed NPC self-buffing null pointer exception
2014-07-11 23:17:08 +02:00
CharonInferar
09f6266cc7
Fixes #0000061 Houses can't be deleted
2014-07-07 21:31:06 +02:00
CharonInferar
81a811a425
Fixed several AI bugs, added log system
...
- Fixes 0000031: Incap is not working correctly
- NPC AI now considers deathblow values correctly
- AI state transition further debugged
- Pet now follows owner after killing attacker
- Added debug log system
- Cleaned up system console from system.out messages
2014-07-06 23:47:56 +02:00
CharonInferar
0985451d7d
Fix for #958 , #959
...
- Added a way to obtain a pet without BEing
- Attempted to figure out how to bring up the pet tool bar
2014-07-05 18:10:39 +02:00
CharonInferar
0315292368
Master merge
2014-07-03 03:39:13 +02:00
Treeku
d799398283
Fixed a minor syntax error
2014-07-03 02:35:16 +01:00
CharonInferar
e97898611c
Fixed pet bugs
2014-07-03 03:34:44 +02:00
Treeku
8d05655c89
Fixed size issue with SWGList resetAll
2014-07-03 02:30:26 +01:00
Ziggeh
3d0a5c2685
Changed method for getting items by STF name to work with any container
...
Also moved it out of CreatureObject since that didn't really make sense
anymore.
2014-07-02 00:56:52 +02:00
Ziggeh
777db5d044
Added a method to get items in inventory by STF name
2014-07-01 20:43:29 +02:00
CharonInferar
0e33ad7c22
Added 2 Pets for AI Tests
...
- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
Treeku
3495791753
Made getCellByCellName more efficient
2014-06-28 12:11:51 +01:00
Seefo
0b17a0b26e
Fixed container limits and added wearable coloring for admins
2014-06-22 03:25:53 -04:00
Treeku
7493db9232
Fixed #911
2014-06-20 11:58:12 +01:00
Light2
8e68c9582a
Disabled some console spam
2014-06-18 23:33:17 +02:00
Waverunner
ac9d0e41bf
Refactored delivery missions to use pre-spawned commoners
...
Scripters should change any commoners being spawned to use
core.staticService.spawnCommoner instead of spawnObject (see
mos_eisley.py in static_spawns\tatooine for an example). The
spawnCommoner method will add required attachments and set the proper
options bitmask in order for the missions to function properly.
Note that delivery missions won't work unless you have spawned buildouts
on the planet you are requesting the missions on due to this change.
2014-06-18 14:00:24 -04:00
Treeku
5ac740dacb
Fixed mission issue
2014-06-18 09:22:40 +01:00
Treeku
b44ddd3b31
Fixed resourceContainer radial error
2014-06-18 07:22:18 +01:00
Treeku
01427322dd
Added debug checks for /stand and /stopdance bugs
2014-06-18 04:28:34 +01:00
Treeku
500a1f1ab6
Fixed some missionObject null errors
2014-06-17 16:58:44 +01:00
Treeku
0d2d70b632
Fixed some warnings
2014-06-17 14:01:59 +01:00
Treeku
b0febf4189
MissionObject fixes
2014-06-16 22:13:07 +01:00
Treeku
cda18ac3b7
Fixed another potential equipment crash error
2014-06-16 21:28:19 +01:00
Treeku
5a383708fe
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/common/MathUtilities.java
2014-06-16 20:19:55 +01:00
Treeku
810803a044
Minor hoth labels helpful for later on
2014-06-16 10:43:15 +01:00
Treeku
2f547870ac
Added some command datatables
2014-06-16 10:39:39 +01:00