Commit Graph
24 Commits
Author SHA1 Message Date
Treeku fa4816921e Refactored GUILD object 2014-05-14 17:11:22 +01:00
Treeku 4fe246975c Fixed various bugs 2014-05-12 04:56:29 +01:00
Treeku 7fd08bc7ad Baseline changes, cleaned some things 2014-05-11 09:54:50 +01:00
Light2 ae33de15c5 fixed tons of null pointers after loading objects from db 2014-05-04 22:47:05 +02:00
Treeku 70d63139e6 Temp patchfix for creating chars issue
Will fix it properly soon, atm everyone needs to be able to create
chars.
2014-05-02 18:19:39 +01:00
Light2 d5f9adc7b2 more odb fixes 2014-05-02 00:34:01 +02:00
Light2 7d457101f3 Refactored odb system (read extended), added implementation of Dynamic World Spawns
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Treeku 0ef12787bb Instance implementation 2014-03-19 19:43:29 +00:00
Light2 acf78858a6 some bug fixes + updated engine with networking fixes 2013-12-28 19:16:51 +01:00
Treeku fac5422198 ServerFirsts now award a badge 2013-12-15 08:53:50 +00:00
Treeku 5b0833f2ed Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-14 22:00:16 +00:00
Treeku bdb626d4d1 Added baseline inheritance (delete ODBs) 2013-12-14 21:58:50 +00:00
Light2 896b342972 Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas 2013-12-14 21:25:31 +01:00
Treeku ab75312e47 Added Collections 2013-11-25 16:20:33 +00:00
Treeku 27294b5a41 GCWZones work fully, completely in their entirety
- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Treeku af5ffae554 Fixed GCW script bug 2013-08-17 14:18:16 +01:00
Treeku cdb3823286 Refactored GCW & SWGMap, added factional presence
Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.

Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
2013-08-14 17:02:35 +01:00
Treeku a0afc196f4 Update SWGList, add gild deltas, play title delta 2013-07-24 01:50:51 +01:00
Treeku f048f7ba13 Addded SWGList system for baselines 2013-07-16 15:40:52 +01:00
Treeku f646df0662 GCW Zone implementation, functions for guilds 2013-07-12 17:01:10 +01:00
Light2 e457b9711c Added radials which are handled by python scripts, updated engine, objects now load serverside template at creation 2013-07-08 23:38:41 +02:00
Treeku af54f3e9c3 Added license text 2013-07-08 14:01:49 +01:00
Treeku d3e3723b00 Added GuildObject and associated MessageBuilder 2013-07-08 13:51:54 +01:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00