import sys from services.spawn import MobileTemplate from services.spawn import WeaponTemplate from resources.datatables import WeaponType from resources.datatables import Difficulty from resources.datatables import Options from java.util import Vector def addTemplate(core): mobileTemplate = MobileTemplate() mobileTemplate.setCreatureName('kwi') mobileTemplate.setLevel(65) mobileTemplate.setDifficulty(Difficulty.NORMAL) mobileTemplate.setMinSpawnDistance(4) mobileTemplate.setMaxSpawnDistance(8) mobileTemplate.setDeathblow(False) mobileTemplate.setScale(1) mobileTemplate.setMeatType("Herbivore Meat") mobileTemplate.setMeatAmount(100) mobileTemplate.setHideType("Leathery Hide") mobileTemplate.setHideAmount(85) mobileTemplate.setBoneType("Animal Bones") mobileTemplate.setBoneAmount(75) mobileTemplate.setSocialGroup("kwi") mobileTemplate.setAssistRange(12) mobileTemplate.setStalker(False) mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE) templates = Vector() templates.add('object/mobile/shared_kwi.iff') mobileTemplate.setTemplates(templates) attacks = Vector() attacks.add('bm_bite_4') attacks.add('bm_hamstring_4') mobileTemplate.setDefaultAttack('creatureMeleeAttack') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('kwi', mobileTemplate)