import sys from services.spawn import MobileTemplate from services.spawn import WeaponTemplate from resources.datatables import WeaponType from resources.datatables import Difficulty from resources.datatables import Options from java.util import Vector def addTemplate(core): mobileTemplate = MobileTemplate() mobileTemplate.setCreatureName('rancor_monstrous_brute') mobileTemplate.setLevel(82) mobileTemplate.setDifficulty(Difficulty.ELITE) mobileTemplate.setMinSpawnDistance(4) mobileTemplate.setMaxSpawnDistance(8) mobileTemplate.setDeathblow(True) mobileTemplate.setScale(1) mobileTemplate.setMeatType("Carnivore Meat") mobileTemplate.setMeatAmount(950) mobileTemplate.setHideType("Leathery Hide") mobileTemplate.setHideAmount(878) mobileTemplate.setBoneType("Animal Bones") mobileTemplate.setBoneAmount(778) mobileTemplate.setSocialGroup("rancor") mobileTemplate.setAssistRange(24) mobileTemplate.setStalker(False) mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE) templates = Vector() templates.add('object/mobile/shared_rancor.iff') mobileTemplate.setTemplates(templates) attacks = Vector() attacks.add('bm_dampen_pain_5') attacks.add('bm_shaken_3') attacks.add('bm_stomp_5') mobileTemplate.setDefaultAttack('creatureMeleeAttack') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('monstrous_brute', mobileTemplate)