import sys from services.spawn import MobileTemplate from services.spawn import WeaponTemplate from resources.datatables import WeaponType from resources.datatables import Difficulty from resources.datatables import Options from java.util import Vector def addTemplate(core): mobileTemplate = MobileTemplate() mobileTemplate.setCreatureName('purbole') mobileTemplate.setLevel(62) mobileTemplate.setDifficulty(Difficulty.NORMAL) mobileTemplate.setMinSpawnDistance(4) mobileTemplate.setMaxSpawnDistance(8) mobileTemplate.setDeathblow(False) mobileTemplate.setScale(1) mobileTemplate.setMeatType("Carnivore Meat") mobileTemplate.setMeatAmount(12) mobileTemplate.setHideType("Bristly Hide") mobileTemplate.setHideAmount(8) mobileTemplate.setBoneType("Animal Bones") mobileTemplate.setBoneAmount(8) mobileTemplate.setSocialGroup("purbole") mobileTemplate.setAssistRange(12) mobileTemplate.setStalker(True) mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE) templates = Vector() templates.add('object/mobile/shared_purbole.iff') mobileTemplate.setTemplates(templates) attacks = Vector() attacks.add('bm_bite_4') attacks.add('bm_defensive_4') attacks.add('bm_disease_4') mobileTemplate.setDefaultAttack('creatureMeleeAttack') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('purbole', mobileTemplate)