import sys def setup(core, actor, buff): return def add(core, actor, buff): actor.playEffectObject('clienteffect/medic_stasis.cef', 'me_stasis_1') core.skillModService.deductSkillMod(actor, 'movement', 8) return def remove(core, actor, buff): core.skillModService.addSkillMod(actor, 'movement', 8) return