import sys def run(core, actor, target, commandString): commandArgs = commandString.split(' ') arg1 = commandArgs[0] if target is None: target = actor if target: playerObject = target.getSlottedObject('ghost') playerObject.setLotsRemaining(playerObject.getLotsRemaining() + int(arg1)) print(playerObject.getLotsRemaining()) actor.sendSystemMessage('GM: Adjust Lot Count: Completed Successfully for ' + target.getFirstName(), 0) return