/******************************************************************************* * Copyright (c) 2013 * * This File is part of NGECore2. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Using NGEngine to work with NGECore2 is making a combined work based on NGEngine. * Therefore all terms and conditions of the GNU Lesser General Public License cover the combination. ******************************************************************************/ package resources.common; import java.util.ArrayList; import java.util.List; import com.sleepycat.persist.model.Entity; import com.sleepycat.persist.model.PrimaryKey; @Entity public class BountyListItem { @PrimaryKey private long objectId; private int creditReward; private String profession; private String faction; private String name; private List assignedHunters; public BountyListItem() { } public BountyListItem(long objectId, int creditReward, String profession, String faction, String name) { this.objectId = objectId; this.creditReward = creditReward; this.profession = profession; this.faction = faction; this.setName(name); this.setAssignedHunters(new ArrayList(3)); } public long getObjectId() { return objectId; } public void setObjectId(long objectId) { this.objectId = objectId; } public int getCreditReward() { return creditReward; } public void setCreditReward(int creditReward) { this.creditReward = creditReward; } public String getProfession() { return profession; } public void setProfession(String profession) { this.profession = profession; } public String getFaction() { return faction; } public void setFaction(String faction) { this.faction = faction; } public String getName() { return name; } public void setName(String name) { this.name = name; } public void addBounty(int amountToAdd) { this.creditReward += amountToAdd; } public List getAssignedHunters() { return assignedHunters; } public void setAssignedHunters(List assignedHunters) { this.assignedHunters = assignedHunters; } public void addBountyHunter(long objectId) { assignedHunters.add(objectId); } public void removeBountyHunter(long objectId) { assignedHunters.remove(objectId); } }