import sys def setup(core, actor, target, command): if actor.getSkillMod('expertise_cooldown_line_dm'): command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm')/10)) if actor.getSkillMod('expertise_damage_line_dm'): command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm'))/100)) return def run(core, actor, target, commandString): return