import sys def setup(core, actor, buff): core.skillModService.addSkillMod(actor, 'expertise_damage_all', 10) core.skillModService.addSkillMod(actor, 'expertise_action_all', 10) core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100) core.skillModService.addSkillMod(actor, 'movement', 5) return def removeBuff(core, actor, buff): core.skillModService.deductSkillMod(actor, 'movement', 5) core.skillModService.deductSkillMod(actor, 'expertise_damage_all', 10) core.skillModService.deductSkillMod(actor, 'expertise_action_all', 10) core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 100) return