import sys def setup(core, actor, buff): core.skillModService.addSkillMod(actor, 'expertise_dodge', -6) core.skillModService.addSkillMod(actor, 'expertise_parry', -6) core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 7) return def removeBuff(core, actor, buff): core.skillModService.deductSkillMod(actor, 'expertise_dodge', -6) core.skillModService.deductSkillMod(actor, 'expertise_parry', -6) core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 7) return