import sys def setup(core, actor, buff): core.skillModService.addSkillMod(actor, 'expertise_dodge', -7) core.skillModService.addSkillMod(actor, 'expertise_parry', -7) core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 8) return def removeBuff(core, actor, buff): core.skillModService.deductSkillMod(actor, 'expertise_dodge', -7) core.skillModService.deductSkillMod(actor, 'expertise_parry', -7) core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 8) return