from protocol.swg.objectControllerObjects import BuffBuilderStartMessage from protocol.swg import ObjControllerMessage import sys def setup(): return def run(core, actor, target, commandString): if (actor.getProfession() != "entertainer_1a"): return print ('Buffing Player: ' + str(target.getObjectId()) + ' or: ' + target.getCustomName()) openBuffWindow = BuffBuilderStartMessage(actor.getObjectId(), actor.getObjectId(), target.getObjectId()) objController = ObjControllerMessage(11, openBuffWindow) actor.getClient().getSession().write(objController.serialize()) penBuffWindow = BuffBuilderStartMessage(target.getObjectId(), actor.getObjectId(), target.getObjectId()) objController2 = ObjControllerMessage(11, penBuffWindow) target.getClient().getSession().write(objController2.serialize()) return