import sys def add(core, actor, skillMod, value): actor.setMaxHealth(actor.getMaxHealth() + base * 8) actor.setMaxAction(actor.getMaxAction() + base * 2) return def deduct(core, actor, skillMod, value): actor.setMaxHealth(actor.getMaxHealth() - base * 8) actor.setMaxAction(actor.getMaxAction() - base * 2) return