import sys def add(core, actor, skillMod, value): core.skillModService.addSkillMod('display_only_dodge', base) core.skillModService.addSkillMod('display_only_parry', base / 2) core.skillModService.addSkillMod('display_only_evasion', base) return def deduct(core, actor, skillMod, value): core.skillModService.deductSkillMod('display_only_dodge', base) core.skillModService.deductSkillMod('display_only_parry', base / 2) core.skillModService.deductSkillMod('display_only_evasion', base) return