import sys def add(core, actor, name, base): actor.addSkillMod(name, base) actor.addSkillMod('display_only_block', base / 2) actor.addSkillMod('display_only_parry', base / 2) actor.addSkillMod('display_only_critical', base) actor.addSkillMod('display_only_strikethrough', base / 2) return def deduct(core, actor, name, base): actor.deductSkillMod(name, base) actor.deductSkillMod('display_only_block', base / 2) actor.deductSkillMod('display_only_parry', base / 2) actor.deductSkillMod('display_only_critical', base) actor.deductSkillMod('display_only_strikethrough', base / 2) return