/******************************************************************************* * Copyright (c) 2013 * * This File is part of NGECore2. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Using NGEngine to work with NGECore2 is making a combined work based on NGEngine. * Therefore all terms and conditions of the GNU Lesser General Public License cover the combination. ******************************************************************************/ package resources.objects.creature; import java.nio.ByteOrder; import org.apache.mina.core.buffer.IoBuffer; import com.sleepycat.persist.model.Persistent; import engine.resources.common.CRC; import resources.objects.Buff; import resources.objects.ObjectMessageBuilder; import engine.resources.objects.SWGObject; import engine.resources.objects.SkillMod; import resources.objects.player.PlayerObject; import resources.objects.tangible.TangibleObject; import resources.objects.weapon.WeaponObject; @Persistent public class CreatureMessageBuilder extends ObjectMessageBuilder { public CreatureMessageBuilder() { } public CreatureMessageBuilder(CreatureObject creatureObject) { setObject(creatureObject); } public IoBuffer buildBaseline1() { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(26, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 4); buffer.putInt(creature.getBankCredits()); buffer.putInt(creature.getCashCredits()); buffer.putInt(6); // Base HAM List - so leveling knows the base HAM, before equipment etc buffer.putInt(6); buffer.putInt(creature.getHealth()); buffer.putInt(0); buffer.putInt(creature.getAction()); buffer.putInt(0); buffer.putInt(0x2C01); buffer.putInt(0); if(creature.getSkills().isEmpty()) { buffer.putInt(0); buffer.putInt(creature.getSkillsUpdateCounter()); } else { buffer.putInt(creature.getSkills().size()); buffer.putInt(creature.getSkillsUpdateCounter()); for(String skill : creature.getSkills().get()) buffer.put(getAsciiString(skill)); } int size = buffer.position(); buffer.flip(); buffer = createBaseline("CREO", (byte) 1, buffer, size); return buffer; } public IoBuffer buildBaseline3() { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 19); // Object Count buffer.putFloat(1); buffer.put(getAsciiString(creature.getStfFilename())); buffer.putInt(0); buffer.put(getAsciiString(creature.getStfName())); if (creature.getCustomName() == null) { creature.setCustomName(""); }//Not all CreatureObjects have CustomName (Shuttles) buffer.put(getUnicodeString(creature.getCustomName())); buffer.putInt(0x000F4240); // unk String factionCRC = creature.getFaction(); if(factionCRC == null) buffer.putInt(0); else if(factionCRC.equals("neutral")) buffer.putInt(0); else buffer.putInt(CRC.StringtoCRC(factionCRC)); buffer.putInt(creature.getFactionStatus()); byte[] customizationData = creature.getCustomization(); if(customizationData == null || customizationData.length <= 0) // Shuttles have no customization data buffer.putShort((short) 0); else { buffer.putShort((short) customizationData.length); buffer.put(customizationData); } buffer.putInt(1); buffer.putInt(0); // TANO Data buffer.putInt(0); buffer.putInt(0x80); // 0x80 = Player, 0x08 = Quest NPC, buffer.putInt(creature.getIncapTimer()); buffer.putInt(0); buffer.putInt(0x3A98); buffer.put((byte) 1); buffer.put((byte) 0); buffer.put((byte) 1); buffer.putLong(creature.getOwnerId()); float height = creature.getHeight(); if (height < 0.7 || height > 1.5) height = 1; buffer.putFloat(height); buffer.putInt(0); // battle fatigue buffer.putLong(creature.getStateBitmask()); int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("CREO", (byte) 3, buffer, size); return buffer; } public IoBuffer buildBaseline4() { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 0x10); buffer.putFloat(creature.getAccelerationMultiplierBase()); buffer.putFloat(creature.getAccelerationMultiplierMod()); buffer.putInt(0); // HAM Encumberance List unused in NGE buffer.putInt(0); if(creature.getSkillMods().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(creature.getSkillMods().size()); buffer.putInt(creature.getSkillModsUpdateCounter()); for(SkillMod skillMod : creature.getSkillMods().get()) { buffer.put((byte) 0); buffer.put(getAsciiString(skillMod.getSkillModString())); buffer.putInt(skillMod.getBase()); buffer.putInt(skillMod.getModifier()); } } buffer.putFloat(creature.getSpeedMultiplierBase()); buffer.putFloat(creature.getSpeedMultiplierMod()); buffer.putLong(0); // unk buffer.putFloat(creature.getRunSpeed()); buffer.putFloat(creature.getSlopeModAngle()); buffer.putFloat(creature.getSlopeModPercent()); buffer.putFloat(creature.getTurnRadius()); buffer.putFloat(creature.getWalkSpeed()); buffer.putFloat(creature.getWaterModPercent()); buffer.putInt(0); // MissionCritical objects todo later buffer.putInt(0); if(creature.getAbilities().isEmpty()) { buffer.putInt(0); buffer.putInt(creature.getAbilitiesUpdateCounter()); } else { buffer.putInt(creature.getAbilities().size()); buffer.putInt(creature.getAbilitiesUpdateCounter()); for(String ability : creature.getAbilities().get()) { buffer.put((byte) 0); buffer.put(getAsciiString(ability)); buffer.putInt(1); } } buffer.putInt(0); // unk int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("CREO", (byte) 4, buffer, size); return buffer; } public IoBuffer buildBaseline6() { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 0x23); buffer.putInt(0x4E); buffer.putInt(0); // defenders list unused in NGE buffer.putInt(0); buffer.put(creature.getCombatFlag()); buffer.putLong(0); buffer.putLong(0); buffer.putLong(0); // Vehicle vars or TANO 6 vars TODO: research buffer.putLong(0); buffer.putInt(0); buffer.putShort(creature.getLevel()); //buffer.putShort((short) 90); buffer.putInt(creature.getGrantedHealth()); // From player_level.iff. Ranges from 0-2000 as you level, consistent with that table. if(creature.getCurrentAnimation() == null || creature.getCurrentAnimation().length() == 0) buffer.putShort((short) 0); else buffer.put(getAsciiString(creature.getCurrentAnimation())); if(creature.getMoodAnimation() == null || creature.getMoodAnimation().length() == 0) buffer.put(getAsciiString("neutral")); else buffer.put(getAsciiString(creature.getMoodAnimation())); buffer.putLong(creature.getWeaponId()); buffer.putLong(creature.getGroupId()); buffer.putLong(creature.getInviteSenderId()); if(creature.getInviteSenderName() == null || creature.getInviteSenderName().length() == 0) buffer.putShort((short) 0); else buffer.put(getAsciiString(creature.getInviteSenderName())); buffer.putLong(creature.getInviteCounter()); buffer.putInt(creature.getGuildId()); buffer.putLong(creature.getTargetId()); buffer.put(creature.getMoodId()); buffer.putInt(creature.getPerformanceCounter()); buffer.putInt(creature.getPerformanceId()); buffer.putInt(0); // unks buffer.putInt(0); buffer.putInt(6); // Current HAM buffer.putInt(creature.getHamListCounter()); buffer.putInt(creature.getHealth()); buffer.putInt(0); buffer.putInt(creature.getAction()); buffer.putInt(0); buffer.putInt(0x2C01); buffer.putInt(0); buffer.putInt(6); // Max HAM buffer.putInt(0); buffer.putInt(creature.getMaxHealth()); buffer.putInt(0); buffer.putInt(creature.getMaxAction()); buffer.putInt(0); buffer.putInt(0x2C01); buffer.putInt(0); if(creature.getEquipmentList().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(creature.getEquipmentList().size()); buffer.putInt(0); for(SWGObject obj : creature.getEquipmentList().get()) { if(obj instanceof TangibleObject) { TangibleObject tangible = (TangibleObject) obj; if(tangible.getCustomization() == null || tangible.getCustomization().length == 0) { buffer.putShort((short) 0); } else { buffer.putShort((short) tangible.getCustomization().length); buffer.put(tangible.getCustomization()); } buffer.putInt(tangible.getArrangementId()); buffer.putLong(tangible.getObjectID()); buffer.putInt(CRC.StringtoCRC(tangible.getTemplate())); buffer.put((byte) 0); } else if(obj instanceof WeaponObject) { WeaponObject weapon = (WeaponObject) obj; if(weapon.getCustomization() == null || weapon.getCustomization().length == 0) { buffer.putShort((short) 0); } else { buffer.putShort((short) weapon.getCustomization().length); buffer.put(weapon.getCustomization()); } buffer.putInt(weapon.getArrangementId()); buffer.putLong(weapon.getObjectID()); buffer.putInt(CRC.StringtoCRC(weapon.getTemplate())); buffer.put((byte) 1); buffer.put(weapon.getMessageBuilder().buildBaseline3()); buffer.put(weapon.getMessageBuilder().buildBaseline6()); } else { System.out.println("Bad equipment object"); } } } buffer.putShort((short) 0); //buffer.put(getAsciiString("appearance/gungan_m.sat")); buffer.put((byte) 1); if(creature.getBuffList().isEmpty()) { buffer.putInt(0); buffer.putInt(creature.getBuffListCounter()); } else { buffer.putInt(creature.getBuffList().size() + 1); buffer.putInt(creature.getBuffListCounter()); buffer.put((byte) 0); //buffer.putInt(0x2098793D); buffer.putInt(0); buffer.putInt(-1); buffer.putInt(0); buffer.putInt(0); buffer.putLong(creature.getObjectID()); PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost"); for(Buff buff : creature.getBuffList().get()) { buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000)); buffer.put((byte) 1); buffer.putInt(0); buffer.putInt(CRC.StringtoCRC(buff.getBuffName())); if(buff.getDuration() > 0) { buffer.putInt((int) (buff.getTotalPlayTime() + buff.getRemainingDuration())); buffer.putInt(0); buffer.putInt((int) buff.getDuration()); } else { buffer.putInt(-1); buffer.putInt(0); buffer.putInt(0); } buffer.putLong(creature.getObjectID()); } buffer.putInt(1); } buffer.putShort((short) 0); buffer.putInt(0xFFFFFFFF); buffer.put((byte) 1); buffer.putShort((short) 0); if(creature.getAppearanceEquipmentList().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(creature.getAppearanceEquipmentList().size()); buffer.putInt(0); for(SWGObject obj : creature.getAppearanceEquipmentList().get()) { if(obj instanceof TangibleObject) { TangibleObject tangible = (TangibleObject) obj; if(tangible.getCustomization() == null || tangible.getCustomization().length == 0) { buffer.putShort((short) 0); } else { buffer.putShort((short) tangible.getCustomization().length); buffer.put(tangible.getCustomization()); } buffer.putInt(tangible.getArrangementId()); buffer.putLong(tangible.getObjectID()); buffer.putInt(CRC.StringtoCRC(tangible.getTemplate())); buffer.put((byte) 0); } else { System.out.println("Bad appearance equipment object"); } } } buffer.putInt(0); buffer.putInt(0); int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("CREO", (byte) 6, buffer, size); return buffer; } public IoBuffer buildBaseline8() { IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putShort((short) 0); int size = buffer.position(); buffer.flip(); buffer = createBaseline("CREO", (byte) 8, buffer, size); return buffer; } public IoBuffer buildBaseline9() { IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putShort((short) 0); int size = buffer.position(); buffer.flip(); buffer = createBaseline("CREO", (byte) 9, buffer, size); return buffer; } public IoBuffer buildCashCreditsDelta(int credits) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(credits); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 1, buffer, size + 4); return buffer; } public IoBuffer buildBankCreditsDelta(int credits) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(credits); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 0, buffer, size + 4); return buffer; } public IoBuffer buildPostureDelta(byte posture) { IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN); buffer.put(posture); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x0D, buffer, size + 4); return buffer; } public IoBuffer buildFactionDelta(String faction) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(CRC.StringtoCRC(faction)); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x04, buffer, size + 4); return buffer; } public IoBuffer buildFactionStatusDelta(int factionStatus) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(factionStatus); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x05, buffer, size + 4); return buffer; } public IoBuffer buildOptionMaskDelta(int optionMask) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(optionMask); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x08, buffer, size + 4); return buffer; } public IoBuffer buildHeightDelta(float height) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putFloat(height); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x10, buffer, size + 4); return buffer; } public IoBuffer buildStateDelta(long state) { IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putLong(state); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x12, buffer, size + 4); return buffer; } public IoBuffer buildSpeedModDelta(float speed) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putFloat(speed); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 4, buffer, size + 4); return buffer; } public IoBuffer buildTurnRadiusDelta(float turnRadius) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putFloat(turnRadius); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 0x0A, buffer, size + 4); return buffer; } public IoBuffer buildCombatFlagDelta(byte combatFlag) { IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN); buffer.put(combatFlag); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x02, buffer, size + 4); return buffer; } public IoBuffer buildGrantedHealthDelta(int grantedHealth) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(grantedHealth); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 9, buffer, size + 4); return buffer; } public IoBuffer buildLevelDelta(short level) { IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putShort(level); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x08, buffer, size + 4); return buffer; } public IoBuffer buildWeaponIdDelta(long weaponId) { IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putLong(weaponId); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0C, buffer, size + 4); return buffer; } public IoBuffer buildGroupIdDelta(long groupId) { IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putLong(groupId); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0D, buffer, size + 4); return buffer; } public IoBuffer buildGroupInviteDelta(long inviteSenderId, String inviteSenderName, long inviteCounter) { IoBuffer buffer = bufferPool.allocate(18 + inviteSenderName.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putLong(inviteSenderId); buffer.put(getAsciiString(inviteSenderName)); buffer.putLong(inviteCounter); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0E, buffer, size + 4); return buffer; } public IoBuffer buildTargetDelta(long targetId) { IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putLong(targetId); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x10, buffer, size + 4); return buffer; } public IoBuffer buildHealthDelta(int health) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getHamListCounter()); //System.out.println("HAM list counter: " + creature.getHamListCounter()); buffer.put((byte) 2); buffer.putShort((short) 0); buffer.putInt(health); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4); return buffer; } public IoBuffer buildActionDelta(int action) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getHamListCounter()); //System.out.println("HAM list counter: " + creature.getHamListCounter()); buffer.put((byte) 2); buffer.putShort((short) 2); buffer.putInt(action); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4); return buffer; } public IoBuffer buildMaxHealthDelta(int health) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getMaxHAMListCounter()); buffer.put((byte) 2); buffer.putShort((short) 0); buffer.putInt(health); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x16, buffer, size + 4); return buffer; } public IoBuffer buildMaxActionDelta(int action) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getMaxHAMListCounter()); buffer.put((byte) 2); buffer.putShort((short) 2); buffer.putInt(action); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x16, buffer, size + 4); return buffer; } public IoBuffer buildAddBuffDelta(Buff buff) { CreatureObject creature = (CreatureObject) object; PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost"); IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getBuffListCounter()); buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000)); buffer.put((byte) 0); buffer.put(buff.getBytes()); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1A, buffer, size + 4); return buffer; } public IoBuffer buildRemoveBuffDelta(Buff buff) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getBuffListCounter()); buffer.put((byte) 1); buffer.put(buff.getBytes()); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1A, buffer, size + 4); return buffer; } public IoBuffer buildUpdateBuffDelta(Buff buff) { CreatureObject creature = (CreatureObject) object; PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost"); IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getBuffListCounter()); buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000)); buffer.put((byte) 2); buffer.put(buff.getBytes()); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1A, buffer, size + 4); return buffer; } public IoBuffer buildGroupInviteDelta(long inviteSenderId, long inviteCounter, String leaderName) { IoBuffer buffer = bufferPool.allocate(18 + leaderName.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putLong(inviteSenderId); buffer.put(getAsciiString(leaderName)); buffer.putLong(inviteCounter); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0E, buffer, size + 4); return buffer; } public IoBuffer buildAddSkillModDelta(String name, int base) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(19 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getSkillModsUpdateCounter()); buffer.put((byte) 0); buffer.put(getAsciiString(name)); buffer.putInt(base); buffer.putInt(0); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 3, buffer, size + 4); return buffer; } public IoBuffer buildRemoveSkillModDelta(String name, int base) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(19 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getSkillModsUpdateCounter()); buffer.put((byte) 1); buffer.put(getAsciiString(name)); buffer.putInt(base); buffer.putInt(0); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 3, buffer, size + 4); return buffer; } public IoBuffer buildAddSkillDelta(String name) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(11 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getSkillsUpdateCounter()); buffer.put((byte) 1); buffer.put(getAsciiString(name)); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 3, buffer, size + 4); return buffer; } public IoBuffer buildRemoveSkillDelta(String name) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(11 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getSkillsUpdateCounter()); buffer.put((byte) 0); buffer.put(getAsciiString(name)); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 3, buffer, size + 4); return buffer; } public IoBuffer buildAddAbilityDelta(String name) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(15 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getAbilitiesUpdateCounter()); buffer.put((byte) 0); buffer.put(getAsciiString(name)); buffer.putInt(1); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 0x0E, buffer, size + 4); return buffer; } public IoBuffer buildRemoveAbilityDelta(String name) { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(15 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getAbilitiesUpdateCounter()); buffer.put((byte) 1); buffer.put(getAsciiString(name)); buffer.putInt(1); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 0x0E, buffer, size + 4); return buffer; } public IoBuffer buildResetHAMListDelta() { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(35, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(1); buffer.putInt(creature.getHamListCounter()); buffer.put((byte) 3); buffer.putShort((short) 6); buffer.putInt(creature.getHealth()); buffer.putInt(0); buffer.putInt(creature.getAction()); buffer.putInt(0); buffer.putInt(0x2C01); buffer.putInt(0); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4); return buffer; } public IoBuffer buildUpdateHAMListDelta() { CreatureObject creature = (CreatureObject) object; IoBuffer buffer = bufferPool.allocate(22, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(2); buffer.putInt(creature.getHamListCounter()); buffer.put((byte) 2); buffer.putShort((short) 0); buffer.putInt(creature.getHealth()); buffer.put((byte) 2); buffer.putShort((short) 2); buffer.putInt(creature.getAction()); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4); return buffer; } public IoBuffer buildCustomNameDelta(String customName) { IoBuffer buffer = bufferPool.allocate(getUnicodeString(customName).length, false).order(ByteOrder.LITTLE_ENDIAN); buffer.put(getUnicodeString(customName)); int size = buffer.position(); buffer.flip(); buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 2, buffer, size + 4); return buffer; } @Override public void sendListDelta(byte viewType, short updateType, IoBuffer buffer) { // TODO Auto-generated method stub } @Override public void sendBaselines() { } }