import sys def add(core, actor, name, base): actor.addSkillMod(name, base) actor.addSkillMod('display_only_dodge', base / 3) actor.addSkillMod('display_only_evasion', base / 3) actor.addSkillMod('display_only_critical', base / 3) actor.addSkillMod('display_only_strikethrough', base / 2) return def deduct(core, actor, name, base): actor.deductSkillMod(name, base) actor.deductSkillMod('display_only_dodge', base / 3) actor.deductSkillMod('display_only_evasion', base / 3) actor.deductSkillMod('display_only_critical', base / 3) actor.deductSkillMod('display_only_strikethrough', base / 2) return