import sys def addAbilities(core, actor, player): if actor.getLevel() >= 4: actor.addAbility("fs_flurry_1") if actor.getLevel() >= 12: actor.addAbility("fs_flurry_2") if actor.getLevel() >= 20: actor.addAbility("fs_flurry_3") if actor.getLevel() >= 30: actor.addAbility("fs_flurry_4") if actor.getLevel() >= 38: actor.addAbility("fs_flurry_5") if actor.getLevel() >= 52: actor.addAbility("fs_flurry_6") if actor.getLevel() >= 62: actor.addAbility("fs_flurry_7") return def removeAbilities(core, actor, player): actor.removeAbility("fs_flurry_1") actor.removeAbility("fs_flurry_2") actor.removeAbility("fs_flurry_3") actor.removeAbility("fs_flurry_4") actor.removeAbility("fs_flurry_5") actor.removeAbility("fs_flurry_6") actor.removeAbility("fs_flurry_7") return