/******************************************************************************* * Copyright (c) 2013 * * This File is part of NGECore2. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Using NGEngine to work with NGECore2 is making a combined work based on NGEngine. * Therefore all terms and conditions of the GNU Lesser General Public License cover the combination. ******************************************************************************/ package resources.objects.player; import java.nio.ByteOrder; import java.util.BitSet; import java.util.Map.Entry; import org.apache.mina.core.buffer.IoBuffer; import engine.resources.common.CRC; import resources.common.StringUtilities; import resources.objects.ObjectMessageBuilder; import resources.objects.waypoint.WaypointObject; public class PlayerMessageBuilder extends ObjectMessageBuilder { public static final String SPY = "spy_1a"; public static final String SMUGGLER = "smuggler_1a"; public static final String OFFICER = "officer_1a"; public static final String JEDI = "force_sensitive_1a"; public static final String COMMANDO = "commando_1a"; public static final String ENTERTAINER = "entertainer_1a"; public static final String MEDIC = "medic_1a"; public static final String BOUNTYHUNTER = "bounty_hunter_1a"; public PlayerMessageBuilder(PlayerObject playerObject) { setObject(playerObject); } public IoBuffer buildBaseline3() { PlayerObject player = (PlayerObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 0x14); buffer.putFloat(1); buffer.put(getAsciiString("string_id_table")); buffer.putInt(0); // spacer buffer.putShort((short) 0); buffer.putInt(0); // custom name buffer.putInt(0); // volume buffer.putInt(0); // generic int buffer.putInt(4); // flag bitmask list size buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(4); // profile bitmask list size buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); if(player.getTitle() == null || player.getTitle().length() < 1) buffer.putShort((short) 0); else buffer.put(getAsciiString(player.getTitle())); buffer.putInt(0); // born date? buffer.putInt(player.getTotalPlayTime()); // total play time? buffer.putInt(getProfData(player.getProfession())); // prof icon buffer.put(getAsciiString(player.getProfession())); buffer.putInt(0); // GCW buffer.putInt(0); // PvP Kills buffer.putLong(0); // Lifetime GCW buffer.putInt(0); // Lifetime PvP Kills buffer.putInt(player.getCollections().length); buffer.putInt(player.getHighestSetBit()); buffer.put(player.getCollections()); buffer.putInt(0); // Unknown, part of one delta, maybe a list buffer.putInt(0); // Unknown, part of one delta, maybe a list buffer.put((byte) 0); // Unknown Boolean used in Tansarii buffer.put((byte) 0); // Unknown Boolean used in Tansarii int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("PLAY", (byte) 3, buffer, size); return buffer; } public IoBuffer buildBaseline6() { PlayerObject player = (PlayerObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 0x11); buffer.putInt((short) 0x8A); buffer.put(getAsciiString("string_id_table")); buffer.put((byte) 0); // unk buffer.putShort((short) 0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk if(player.getHome() == null || player.getHome().length() < 1) { buffer.putShort((short) 0); } else { buffer.put(getAsciiString(player.getHome())); } buffer.putInt(0); // unk buffer.put((byte) 0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk buffer.putInt(0); // unk int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("PLAY", (byte) 6, buffer, size); return buffer; } public IoBuffer buildBaseline8() { PlayerObject player = (PlayerObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 0x09); if(player.getXpList().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(player.getXpList().size()); buffer.putInt(0); // no need for locking here, concurrent hash map iterator wont throw concurrency exceptions and multiple thread access at zone in is unlikely to occur for the PlayerObject for(Entry entry : player.getXpList().entrySet()) { buffer.put((byte) 0); buffer.put(getAsciiString(entry.getKey())); buffer.putInt(entry.getValue()); } } if(player.getWaypoints().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(player.getWaypoints().size()); buffer.putInt(0); synchronized(player.getWaypoints()) { for(WaypointObject waypoint : player.getWaypoints()) { buffer.put((byte) 0); buffer.putLong(waypoint.getObjectID()); buffer.putInt(waypoint.getCellId()); buffer.putFloat(waypoint.getPosition().x); buffer.putFloat(waypoint.getPosition().y); buffer.putFloat(waypoint.getPosition().z); buffer.putLong(waypoint.getLocationNetworkId()); buffer.putInt(waypoint.getPlanetCRC()); buffer.put(getUnicodeString(waypoint.getName())); buffer.putLong(waypoint.getObjectID()); buffer.put(waypoint.getColor()); buffer.put((byte) (waypoint.isActive() ? 1 : 0)); } } } buffer.putInt(100); // Current force power ? buffer.putInt(100); // Max force power ? buffer.putInt(0); // Current FS Quest List size ? buffer.putInt(0); // Current FS Quest List update counter ? buffer.putInt(0); // Completed FS Quest List size ? buffer.putInt(0); // Completed FS Quest List update counter ? buffer.putInt(0); // Quest Journal List size ? buffer.putInt(0); // Quest Journal List update counter ? buffer.putInt(0); // unk buffer.put(getAsciiString(player.getProfessionWheelPosition())); int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("PLAY", (byte) 8, buffer, size); return buffer; } public IoBuffer buildBaseline9() { PlayerObject player = (PlayerObject) object; IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); buffer.putShort((short) 0x1F); buffer.putInt(0); // ExperimentationFlag? buffer.putInt(0); // CraftingStage? buffer.putLong(0); // Nearest Crafting Station id ? buffer.putInt(0); // Draft Schematic List Size buffer.putInt(0); // Draft Schematic List update counter buffer.putInt(0); // ExperimentationPoints? buffer.putInt(0); // CraftingStage? buffer.putInt(8); // unk buffer.putInt(0); // unk if(player.getFriendList().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(player.getFriendList().size()); buffer.putInt(player.getFriendListUpdateCounter()); synchronized(player.getFriendList()) { for(String friend : player.getFriendList()) { buffer.put(getAsciiString(friend)); } } } if(player.getIgnoreList().isEmpty()) { buffer.putInt(0); buffer.putInt(0); } else { buffer.putInt(player.getIgnoreList().size()); buffer.putInt(player.getIgnoreListUpdateCounter()); synchronized(player.getIgnoreList()) { for(String ignored : player.getIgnoreList()) { buffer.put(getAsciiString(ignored)); } } } buffer.putInt(1); buffer.putInt(0); // Current stomach unused in NGE buffer.putInt(0x64); // Max stomach unused in NGE buffer.putInt(0); // Current drink unused in NGE buffer.putInt(0x64); // Max drink unused in NGE buffer.putInt(0); // Current consumable unused in NGE buffer.putInt(0x64); // Max consumable unused in NGE buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(3); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(2); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(0); buffer.putInt(4); // jedi state??? buffer.putShort((short) 0); int size = buffer.position(); buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size); buffer.flip(); buffer = createBaseline("PLAY", (byte) 9, buffer, size); return buffer; } public IoBuffer buildTitleDelta(String title) { IoBuffer buffer = bufferPool.allocate(4 + getAsciiString(title).length, false).order(ByteOrder.LITTLE_ENDIAN); buffer.put(getAsciiString(title)); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x07, buffer, size + 4); return buffer; } public IoBuffer buildCollectionsDelta(byte[] collections, int highestSetBit) { IoBuffer buffer = bufferPool.allocate(8 + collections.length, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(collections.length); buffer.putInt(highestSetBit); for (byte collection : collections) buffer.put(collection); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 16, buffer, size + 4); System.out.println(StringUtilities.bytesToHex(buffer.array())); return buffer; } public IoBuffer buildXPListDelta(String type, int amount, boolean alreadyExists) { PlayerObject player = (PlayerObject) object; player.setXpListUpdateCounter(player.getXpListUpdateCounter() + 1); // Some problem with createDelta() IoBuffer result = bufferPool.allocate(42 + type.length(), false).order(ByteOrder.LITTLE_ENDIAN); result.putShort((short) 5); result.putInt(CRC.StringtoCRC("BaselinesMessage")); result.putLong(object.getContainer().getObjectID()); result.put("YALP".getBytes()); result.put((byte) 8); result.putInt(19 + type.length()); result.putShort((short) 1); result.putShort((short) 0); result.putInt(1); result.putInt(player.getXpListUpdateCounter()); result.put((byte) ((alreadyExists) ? 2 : 0)); result.putShort((short) type.length()); result.put(type.getBytes()); result.putInt(amount); return result.flip(); } public IoBuffer buildWaypointAddDelta(WaypointObject waypoint) { PlayerObject player = (PlayerObject) object; IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN); buffer.setAutoExpand(true); int nextCounter = player.getWaypointListUpdateCounter() + 1; player.setWaypointListUpdateCounter(nextCounter); buffer.putInt(1); buffer.putInt(player.getWaypointListUpdateCounter()); buffer.put((byte) 0); // updateType (SubType) buffer.putLong(waypoint.getObjectID()); buffer.putInt(waypoint.getCellId()); buffer.putFloat(waypoint.getPosition().x); buffer.putFloat(waypoint.getPosition().y); buffer.putFloat(waypoint.getPosition().z); buffer.putLong(0); // networklocationId buffer.putInt(waypoint.getPlanetCRC()); buffer.put(getUnicodeString(waypoint.getName())); buffer.putLong(waypoint.getObjectID()); buffer.put((byte) waypoint.getColor()); if (waypoint.isActive()) { buffer.put((byte) 1); } else { buffer.put((byte) 0); } int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4); //System.out.println("WaypointAdd: " + buffer.getHexDump()); return buffer; } public IoBuffer buildWaypointRemoveDelta(WaypointObject waypoint) { IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN); PlayerObject player = (PlayerObject) object; int nextCounter = player.getWaypointListUpdateCounter() + 1; player.setWaypointListUpdateCounter(nextCounter); buffer.putInt(1); buffer.putInt(player.getWaypointListUpdateCounter()); buffer.put((byte) 1); // updateType (SubType) buffer.putLong(waypoint.getObjectID()); buffer.putInt(waypoint.getCellId()); buffer.putFloat(waypoint.getPosition().x); buffer.putFloat(waypoint.getPosition().y); buffer.putFloat(waypoint.getPosition().z); buffer.putLong(0); // networklocationId buffer.putInt(waypoint.getPlanetCRC()); buffer.put(getUnicodeString(waypoint.getName())); buffer.putLong(waypoint.getObjectID()); buffer.put((byte) waypoint.getColor()); if (waypoint.isActive()) { buffer.put((byte) 1); } else { buffer.put((byte) 0); } int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4); return buffer; } public IoBuffer buildWaypointUpdateDelta(WaypointObject waypoint) { IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN); PlayerObject player = (PlayerObject) object; int nextCounter = player.getWaypointListUpdateCounter() + 1; player.setWaypointListUpdateCounter(nextCounter); buffer.putInt(1); buffer.putInt(player.getWaypointListUpdateCounter()); buffer.put((byte) 2); // updateType (SubType) buffer.putLong(waypoint.getObjectID()); buffer.putInt(waypoint.getCellId()); buffer.putFloat(waypoint.getPosition().x); buffer.putFloat(waypoint.getPosition().y); buffer.putFloat(waypoint.getPosition().z); buffer.putLong(0); // networklocationId << cluster system I guess? buffer.putInt(waypoint.getPlanetCRC()); buffer.put(getUnicodeString(waypoint.getName())); buffer.putLong(waypoint.getObjectID()); buffer.put((byte) waypoint.getColor()); if (waypoint.isActive()) { buffer.put((byte) 1); } else { buffer.put((byte) 0); } // isActive. Activates automatically when created. int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4); return buffer; } public IoBuffer buildTotalPlayTimeDelta(int totalPlayTime) { IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN); buffer.putInt(totalPlayTime); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x09, buffer, size + 4); return buffer; } public IoBuffer buildFriendAddDelta(String friend) { IoBuffer buffer = bufferPool.allocate(13 + friend.length(), false).order(ByteOrder.LITTLE_ENDIAN); PlayerObject player = (PlayerObject) object; buffer.putInt(1); buffer.putInt(player.getFriendListUpdateCounter()); buffer.put((byte) 1); // updateType (SubType) buffer.putShort((short) player.getFriendList().indexOf(friend)); buffer.put(getAsciiString(friend)); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 7, buffer, size + 4); return buffer; } public IoBuffer buildFriendRemoveDelta(String friend) { IoBuffer buffer = bufferPool.allocate(11, false).order(ByteOrder.LITTLE_ENDIAN); PlayerObject player = (PlayerObject) object; buffer.putInt(1); buffer.putInt(player.getFriendListUpdateCounter()); buffer.put((byte) 0); // updateType (SubType) buffer.putShort((short) player.getFriendList().indexOf(friend)); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 7, buffer, size + 4); return buffer; } public IoBuffer buildIgnoreAddDelta(String ignoreName) { IoBuffer buffer = bufferPool.allocate(30, false).order(ByteOrder.LITTLE_ENDIAN); PlayerObject player = (PlayerObject) object; buffer.putInt(1); buffer.putInt(player.getIgnoreListUpdateCounter()); buffer.put((byte) 1); // updateType (SubType) buffer.putShort((short) player.getIgnoreList().indexOf(ignoreName)); buffer.put(getAsciiString(ignoreName)); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 8, buffer, size + 4); return buffer; } public IoBuffer buildIgnoreRemoveDelta(String removeName) { IoBuffer buffer = bufferPool.allocate(30, false).order(ByteOrder.LITTLE_ENDIAN); PlayerObject player = (PlayerObject) object; buffer.putInt(1); buffer.putInt(player.getIgnoreListUpdateCounter()); buffer.put((byte) 0); buffer.putShort((short) player.getIgnoreList().indexOf(removeName)); int size = buffer.position(); buffer.flip(); buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 8, buffer, size + 4); return buffer; } public int getProfData(String profession) { switch (profession) { case SPY: return 0x23; case SMUGGLER: return 0x19; case OFFICER: return 0x0F; case JEDI: return 0x28; case COMMANDO: return 0x1E; case ENTERTAINER: return 0x05; case MEDIC: return 0x0A; case BOUNTYHUNTER: return 0x14; default: return 0x00; } } @Override public void sendListDelta(byte viewType, short updateType, IoBuffer buffer) { // TODO Auto-generated method stub } @Override public void sendBaselines() { // TODO Auto-generated method stub } }