from resources.common import RadialOptions from services.sui import SUIWindow from services.sui.SUIWindow import Trigger from java.util import Vector import resources.common.SpawnPoint import engine.resources.scene.Point3D import main.NGECore import resources.common.Forager from resources.objects.waypoint import WaypointObject from engine.resources.common import CRC import sys def createRadial(core, owner, target, radials): radials.add(RadialOptions(0, 21, 1, '@treasure_map/treasure_map:extract_treasure')) radials.add(RadialOptions(0, 7, 1, '')) return def handleSelection(core, owner, target, option): if option == 21 and target and owner: exactLoc = target.getAttachment('MapExactLocation') #if owner.getPosition().getDistance2D(owner.getPosition())<20: if owner.getPosition().getDistance2D(exactLoc)<20: target.setAttachment('radial_filename', 'object/usable') owner.sendSystemMessage('@treasure_map/treasure_map:sys_dist_here',0) #spawn guards forager = resources.common.Forager() forager.handleGuardSpawn(owner,target) else: owner.sendSystemMessage('@treasure_map/treasure_map:sys_dist_near',0) return