from resources.common import RadialOptions import sys def createRadial(core, owner, target, radials): radials.clear() radials.add(RadialOptions(0, 36, 0, 'Loot')) return def handleSelection(core, owner, target, option): if option == 36 and target: #core.lootService.handleLootRequest(owner,target) core.lootService.handleLootRequest(owner,target) #lootedObjectInventory = target.getSlottedObject("inventory") #core.simulationService.openContainer(owner, lootedObjectInventory) #core.lootService.handleCreditDrop(owner, lootedObjectInventory) if option == 15 and target: core.objectService.destroyObject(target) return