import sys def add(core, actor, name, base): actor.addSkillMod(name, base) core.skillModService.addSkillMod(actor, 'constitution_modified', (actor.getSkillModBase('expertise_stance_constitution'))) core.skillModService.addSkillMod(actor, 'display_only_parry', 100 * (actor.getSkillModBase('expertise_stance_parry'))) core.skillModService.addSkillMod(actor, 'display_only_evasion', 100 *(actor.getSkillModBase('expertise_stance_evasion'))) return def deduct(core, actor, name, base): actor.deductSkillMod(name, base) core.skillModService.deductSkillMod(actor, 'constitution_modified', (actor.getSkillModBase('expertise_stance_constitution'))) core.skillModService.deductSkillMod(actor, 'display_only_parry', 100 * (actor.getSkillModBase('expertise_stance_parry'))) core.skillModService.deductSkillMod(actor, 'display_only_evasion', 100 * (actor.getSkillModBase('expertise_stance_evasion'))) return