import sys # Project SWG: Dromund Kaas: Static Spawns # (C)2014 ProjectSWG # Do not make ANY changes to this script without direct approval from Levarris! from resources.datatables import Options from resources.datatables import StateStatus def addPlanetSpawns(core, planet): stcSvc = core.staticService objSvc = core.objectService #Dark Temple Area #Structures stcSvc.spawnObject('object/building/military/shared_military_base_police_station_imperial_lok_otto.iff', 'kaas', long(0), float(-5117.8), float(80.0), float(-2314.1), float(0), float(0)) stcSvc.spawnObject('object/building/player/shared_player_house_corellia_medium_style_01.iff', 'kaas', long(0), float(-5078.6), float(80.0), float(-2302.5), float(0), float(0)) stcSvc.spawnObject('object/building/general/shared_bunker_imperial_weapons_research_facility_01.iff', 'kaas', long(0), float(-5159.5), float(80.0), float(-2298.7), float(0), float(0)) stcSvc.spawnObject('object/building/content/aurilia/shared_aurilia_pyramid_hut.iff', 'kaas', long(0), float(-5163.9), float(79.0), float(-2369.6), float(0.71), float(0.71)) stcSvc.spawnObject('object/building/content/aurilia/shared_aurilia_pyramid_hut.iff', 'kaas', long(0), float(-5163.9), float(79.0), float(-2351.6), float(0.71), float(0.71)) stcSvc.spawnObject('object/building/content/aurilia/shared_aurilia_pyramid_hut.iff', 'kaas', long(0), float(-5072.1), float(79.0), float(-2369.6), float(-0.71), float(0.71)) stcSvc.spawnObject('object/building/content/aurilia/shared_aurilia_pyramid_hut.iff', 'kaas', long(0), float(-5072.1), float(79.0), float(-2351.6), float(-0.71), float(0.71)) stcSvc.spawnObject('object/building/military/shared_outpost_cloning_facility_s02.iff', long(0), 'kaas', long(0), float(-5072.1), float(80.0), float(-2279.5), float(0.71), float(0), float(-0.71), float(0)) #Terminals stcSvc.spawnObject('object/tangible/terminal/shared_terminal_bank.iff', 'kaas', long(0), float(-5080.8), float(80.0), float(-2275.7), float(-0.71), float(0.71)) stcSvc.spawnObject('object/tangible/terminal/shared_terminal_mission.iff', 'kaas', long(0), float(-5108.7), float(80.0), float(-2289.2), float(0), float(0)) stcSvc.spawnObject('object/tangible/terminal/shared_terminal_mission.iff', 'kaas', long(0), float(-5127.3), float(80.0), float(-2289.2), float(0), float(0)) #Decor stcSvc.spawnObject('object/static/vehicle/shared_static_lambda_shuttle.iff', 'kaas', long(0), float(-5078.1), float(80.0), float(-2256.0), float(-0.70), float(0.70)) stcSvc.spawnObject('object/building/content/aurilia/shared_aurilia_crystal_centerpiece.iff', 'kaas', long(0), float(-5121.5), float(80.0), float(-2360.5), float(0), float(0)) stcSvc.spawnObject('object/static/structure/tatooine/shared_antenna_tatt_style_1.iff', 'kaas', long(0), float(-5146.7), float(80.0), float(-2301.7), float(0), float(0)) stcSvc.spawnObject('object/static/installation/shared_mockup_power_generator_fusion_style_1.iff', 'kaas', long(0), float(-5146.7), float(80.0), float(-2301.7), float(0.71), float(0.71)) stcSvc.spawnObject('object/static/installation/shared_mockup_power_generator_photo_bio_style_1.iff', 'kaas', long(0), float(-5146.9), float(80.0), float(-2294.5), float(0), float(0)) stcSvc.spawnObject('object/static/vehicle/shared_static_tie_bomber.iff', 'kaas', long(0), float(-5158.5), float(80.5), float(-2232.4), float(0.70), float(0.70)) stcSvc.spawnObject('object/static/vehicle/shared_static_tie_fighter.iff', 'kaas', long(0), float(-5158.5), float(85.0), float(-2257.4), float(0.70), float(0.70)) #Streetlamps stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5109.9), float(80.0), float(-2289.9), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5125.9), float(80.0), float(-2289.9), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5115.0), float(80.0), float(-2346.6), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5120.8), float(80.0), float(-2346.6), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5127.3), float(80.0), float(-2219.0), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5111.2), float(80.0), float(-2219.0), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5162.8), float(80.0), float(-2285.9), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5067.3), float(80.0), float(-2294.9), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5068.6), float(80.0), float(-2228.1), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5078.5), float(80.0), float(-2360.5), float(0), float(0)) stcSvc.spawnObject('object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff', 'kaas', long(0), float(-5157.5), float(80.0), float(-2360.5), float(0), float(0)) #Dark Temple Interior stcSvc.spawnObject('object/static/structure/content/shared_exar_kun_torch_01.iff', 'kaas', long(468319), float(0.0), float(-1.3), float(20.8), float(0), float(0)) #Village of the Descendants Area stcSvc.spawnObject('object/building/general/shared_cave_01.iff', 'kaas', long(0), float(3348.1), float(110), float(2562.1), float(0), float(0)) #Kaas City Ruins #Tomb of Vitiate #Northwest Cave stcSvc.spawnObject('object/building/general/shared_cave_01.iff', 'kaas', long(0), float(-6135.3), float(185), float(6575.0), float(0), float(0)) #Abandoned Separatist Base stcSvc.spawnObject('object/building/military/shared_military_base_police_station_rebel_style_01.iff', 'kaas', long(0), float(-3509), float(77), float(6800), float(0), float(0)) #Sith Meditation Chamber stcSvc.spawnObject('object/building/player/shared_player_house_sith_meditation_room.iff', 'kaas', long(0), float(4766), float(126), float(-7307), float(0), float(0)) #Large Ruin stcSvc.spawnObject('object/static/structure/dantooine/shared_dant_jedi_main_structure.iff', 'kaas', long(0), float(-434), float(77), float(-2252), float(0), float(0)) #Central North Ruin stcSvc.spawnObject('object/static/structure/dantooine/shared_dant_jedi_wall_1.iff', 'kaas', long(0), float(-50), float(77), float(6313), float(0), float(0)) stcSvc.spawnObject('object/static/structure/dantooine/shared_dant_jedi_wall_2.iff', 'kaas', long(0), float(-58), float(77), float(6304), float(0.71), float(0.71)) stcSvc.spawnObject('object/static/structure/dantooine/shared_dant_jedi_wall_1.iff', 'kaas', long(0), float(-58), float(77), float(6321), float(-0.71), float(0.71)) stcSvc.spawnObject('object/static/structure/dantooine/shared_dant_jedi_wall_2.iff', 'kaas', long(0), float(-71), float(77), float(6312), float(0), float(0)) stcSvc.spawnObject('object/static/structure/dantooine/shared_dant_jedi_temple_pillar.iff', 'kaas', long(0), float(-71.0), float(78), float(6320.8), float(0), float(0)) return