/******************************************************************************* * Copyright (c) 2013 * * This File is part of NGECore2. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Using NGEngine to work with NGECore2 is making a combined work based on NGEngine. * Therefore all terms and conditions of the GNU Lesser General Public License cover the combination. ******************************************************************************/ package services; import java.io.IOException; import java.nio.file.FileVisitResult; import java.nio.file.FileVisitor; import java.nio.file.Files; import java.nio.file.Path; import java.nio.file.Paths; import java.nio.file.SimpleFileVisitor; import java.nio.file.attribute.BasicFileAttributes; import java.util.ArrayList; import java.util.Map; import java.util.Map.Entry; import java.util.concurrent.ConcurrentHashMap; import java.util.TreeMap; import org.python.core.Py; import org.python.core.PyObject; import resources.datatables.FactionStatus; import resources.objects.creature.CreatureObject; import main.NGECore; import engine.resources.objects.SWGObject; import engine.resources.service.INetworkDispatch; import engine.resources.service.INetworkRemoteEvent; import resources.objects.player.PlayerObject; import services.equipment.BonusSetTemplate; public class EquipmentService implements INetworkDispatch { private NGECore core; private Map bonusSetTemplates = new ConcurrentHashMap(); public EquipmentService(NGECore core) { this.core = core; } @Override public void insertOpcodes(Map arg0, Map arg1) { } @Override public void shutdown() { } public boolean canEquip(CreatureObject actor, SWGObject item) { // TODO: Species restrictions // TODO: Gender restrictions boolean result = true; if (item == null) return false; if (item.getAttributes().toString().contains("cat_armor")) { if (actor.hasAbility("wear_all_armor")) result = true; // Change to "wear_all_armor" ability instead of lvl 22 else return false; } if (item.getStringAttribute("class_required") != null) { String classRequired = item.getStringAttribute("class_required"); String profession = ((PlayerObject) actor.getSlottedObject("ghost")).getProfession(); if (classRequired.contains(",")) { String[] classes = classRequired.split(","); for (int i = 0; i < classes.length; i++) { if (classes[i].contains(core.playerService.getFormalProfessionName(profession))) { return true; } } } if (classRequired.contentEquals(core.playerService.getFormalProfessionName(profession)) || classRequired.contentEquals("None")) result = true; else return false; } if (item.getStringAttribute("faction_restriction") != null) if (item.getStringAttribute("faction_restriction").toLowerCase().contentEquals(actor.getFaction()) && actor.getFactionStatus() >= FactionStatus.Combatant) result = true; else return false; if (item.getAttributes().containsKey("required_combat_level")) { if (actor.getLevel() >= item.getIntAttribute("required_combat_level")) result = true; else return false; } if(item.getAttachment("unity") != null) { actor.sendSystemMessage("@unity:cannot_remove_ring", (byte) 0); return false; } return result; } public void equip(CreatureObject actor, SWGObject item) { String template = ((item.getAttachment("customServerTemplate") == null) ? item.getTemplate() : (item.getTemplate().split("shared_")[0] + "shared_" + ((String) item.getAttachment("customServerTemplate")) + ".iff")); String serverTemplate = template.replace(".iff", ""); PyObject func = core.scriptService.getMethod("scripts/" + serverTemplate.split("shared_" , 2)[0].replace("shared_", ""), serverTemplate.split("shared_" , 2)[1], "equip"); if(func != null) func.__call__(Py.java2py(core), Py.java2py(actor), Py.java2py(item)); // TODO: bio-link (assign it by objectID with setAttachment and then just display the customName for that objectID). if(!actor.getEquipmentList().contains(item)) { actor.addObjectToEquipList(item); processItemAtrributes(actor, item, true); } } public void unequip(CreatureObject actor, SWGObject item) { String template = ((item.getAttachment("customServerTemplate") == null) ? item.getTemplate() : (item.getTemplate().split("shared_")[0] + "shared_" + ((String) item.getAttachment("customServerTemplate")) + ".iff")); String serverTemplate = template.replace(".iff", ""); PyObject func = core.scriptService.getMethod("scripts/" + serverTemplate.split("shared_" , 2)[0].replace("shared_", ""), serverTemplate.split("shared_" , 2)[1], "unequip"); if(func != null) func.__call__(Py.java2py(core), Py.java2py(actor), Py.java2py(item)); if(actor.getEquipmentList().contains(item)) { actor.removeObjectFromEquipList(item); processItemAtrributes(actor, item, false); } } public void processItemAtrributes(CreatureObject creature, SWGObject item, boolean equipping) { // TODO: crit enhancement from crafted weapons // TODO: check for armor category in order to add resistance to certain DoT types Map attributes = new TreeMap(item.getAttributes()); if(equipping) { if(item.getStringAttribute("cat_wpn_damage.wpn_category") != null) creature.addSkillMod("display_only_critical", getWeaponCriticalChance(creature, item)); if(item.getStringAttribute("proc_name") != null) core.buffService.addBuffToCreature(creature, item.getStringAttribute("proc_name").replace("@ui_buff:", ""), creature); for(Entry e : attributes.entrySet()) { if(e.getKey().startsWith("cat_skill_mod_bonus.@stat_n:")) { core.skillModService.addSkillMod(creature, e.getKey().replace("cat_skill_mod_bonus.@stat_n:", ""), Integer.parseInt((String) e.getValue())); } if(e.getKey().startsWith("cat_stat_mod_bonus.@stat_n:")) { core.skillModService.addSkillMod(creature, e.getKey().replace("cat_stat_mod_bonus.@stat_n:", ""), Integer.parseInt((String) e.getValue())); } if(e.getKey().startsWith("cat_attrib_mod_bonus.attr_health")) { creature.setMaxHealth(creature.getMaxHealth() + Integer.parseInt((String) e.getValue())); } if(e.getKey().startsWith("cat_attrib_mod_bonus.attr_action")) { creature.setMaxAction(creature.getMaxAction() + Integer.parseInt((String) e.getValue())); } } } else { if(item.getStringAttribute("cat_wpn_damage.wpn_category") != null) creature.deductSkillMod("display_only_critical", getWeaponCriticalChance(creature, item)); if(item.getStringAttribute("proc_name") != null) core.buffService.removeBuffFromCreatureByName(creature, item.getStringAttribute("proc_name").replace("@ui_buff:", "")); for(Entry e : attributes.entrySet()) { if(e.getKey().startsWith("cat_skill_mod_bonus.@stat_n:")) { core.skillModService.deductSkillMod(creature, e.getKey().replace("cat_skill_mod_bonus.@stat_n:", ""), Integer.parseInt((String) e.getValue())); } if(e.getKey().startsWith("cat_stat_mod_bonus.@stat_n:")) { core.skillModService.deductSkillMod(creature, e.getKey().replace("cat_stat_mod_bonus.@stat_n:", ""), Integer.parseInt((String) e.getValue())); } if(e.getKey().startsWith("cat_attrib_mod_bonus.attr_health")) { creature.setMaxHealth(creature.getMaxHealth() - Integer.parseInt((String) e.getValue())); } if(e.getKey().startsWith("cat_attrib_mod_bonus.attr_action")) { creature.setMaxAction(creature.getMaxAction() - Integer.parseInt((String) e.getValue())); } } } calculateArmorProtection(creature, equipping); if(item.getAttachment("setBonus") != null) { BonusSetTemplate bonus = bonusSetTemplates.get((String)item.getAttachment("setBonus")); bonus.callScript(creature); } } private void calculateArmorProtection(CreatureObject creature, boolean equipping) { int wornArmourPieces = 0, forceProtection = 0; Map protection = new TreeMap(); for(SWGObject item : new ArrayList(creature.getEquipmentList())) { Map attributes = new TreeMap(item.getAttributes()); boolean incPieceCount = false; if(item.getStringAttribute("protection_level") != null) { forceProtection = getForceProtection(item); break; } for(Entry e : attributes.entrySet()) { if(e.getKey().startsWith("cat_armor_standard_protection")) { String protectionType = e.getKey().replace("cat_armor_standard_protection.armor_eff_", ""); float modifier = Float.parseFloat(core.scriptService.getMethod("scripts/equipment/", "slot_protection", creature.getSlotNameForObject(item)).__call__().asString()) / 100; Float protectionAmount = Float.parseFloat((String) e.getValue()) * modifier; if(protection.containsKey(protectionType)) protection.replace(protectionType, protection.get(protectionType) + protectionAmount); else protection.put(protectionType, protectionAmount); incPieceCount = true; } else if(e.getKey().startsWith("cat_armor_special_protection")) { String protectionType = e.getKey().replace("cat_armor_special_protection.special_protection_type_", ""); float modifier = Float.parseFloat(core.scriptService.getMethod("scripts/equipment/", "slot_protection", creature.getSlotNameForObject(item)).__call__().asString()) / 100; Float protectionAmount = Float.parseFloat((String) e.getValue()) * modifier; if(protection.containsKey(protectionType)) protection.replace(protectionType, protection.get(protectionType) + protectionAmount); else protection.put(protectionType, protectionAmount); incPieceCount = true; } } if(incPieceCount) wornArmourPieces++; } if(protection.size() == 0) { protection.put("kinetic", (float) 0); protection.put("energy", (float) 0); protection.put("heat", (float) 0); protection.put("cold", (float) 0); protection.put("acid", (float) 0); protection.put("electricity", (float) 0); } for(Entry e : protection.entrySet()) { core.skillModService.deductSkillMod(creature, e.getKey(), creature.getSkillModBase(e.getKey())); core.skillModService.addSkillMod(creature, e.getKey(), forceProtection); if(wornArmourPieces >= 3) core.skillModService.addSkillMod(creature, e.getKey(), (int) e.getValue().floatValue()); } } private int getWeaponCriticalChance(CreatureObject actor, SWGObject item) { int weaponCriticalChance = 0; String weaponCriticalSkillMod = (core.scriptService.getMethod("scripts/equipment/", "weapon_critical", "weap_" + item.getStringAttribute("cat_wpn_damage.wpn_category").replace("@obj_attr_n:wpn_category_", "")).__call__().asString()); if(actor.getSkillMod(weaponCriticalSkillMod) != null) weaponCriticalChance = actor.getSkillModBase(weaponCriticalSkillMod); return weaponCriticalChance; } private int getForceProtection(SWGObject item) { return core.scriptService.getMethod("scripts/equipment/", "force_protection", item.getAttachment("type") + "_" + item.getStringAttribute("protection_level")).__call__().asInt(); } public void addBonusSetTemplate(BonusSetTemplate bonusSet) { bonusSetTemplates.put(bonusSet.getName(), bonusSet); } public void loadBonusSets() { Path p = Paths.get("scripts/equipment/bonus_sets/"); FileVisitor fv = new SimpleFileVisitor() { @Override public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException { core.scriptService.callScript("scripts/equipment/bonus_sets/", file.getFileName().toString().replace(".py", ""), "addBonusSet", core); return FileVisitResult.CONTINUE; } }; try { Files.walkFileTree(p, fv); } catch (IOException e) { e.printStackTrace(); } } }