import sys def add(core, actor, skillMod, value): actor.setMaxHealth(actor.getMaxHealth() + skillMod.getBase() * 8) actor.setMaxAction(actor.getMaxAction() + skillMod.getBase() * 2) return def deduct(core, actor, skillMod, value): actor.setMaxHealth(actor.getMaxHealth() - skillMod.getBase() * 8) actor.setMaxAction(actor.getMaxAction() - skillMod.getBase() * 2) return