Files
NGECore2/scripts/mobiles/canon/scout_trooper.py

33 lines
1020 B
Python

import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('scout_trooper')
mobileTemplate.setLevel(90)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
templates = Vector()
templates.add('object/mobile/shared_dressed_scout_trooper_m.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_scout_blaster.iff', WeaponType.PISTOL, 1.0, 24, 'energy')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedShot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('scout_trooper', mobileTemplate)
return