mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-15 00:07:39 -04:00
43 lines
1.4 KiB
Python
43 lines
1.4 KiB
Python
import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('roba')
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mobileTemplate.setLevel(62)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("roba")
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mobileTemplate.setAssistRange(12)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_roba.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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attacks.add('bm_charge_4')
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attacks.add('bm_dampen_pain_4')
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attacks.add('bm_slash_4')
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('roba', mobileTemplate)
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return |