Files
2014-03-31 01:23:58 +02:00

35 lines
1017 B
Python

import sys
def setup():
return
def run(core, actor, target, commandString):
entSvc = core.entertainmentService
if not target and commandString is not None:
target = core.chatService.getObjectByFirstName(commandString)
if target is None or actor.getPerformanceWatchee():
return
if target.getWorldPosition().getDistance2D(actor.getWorldPosition()) > float(20):
actor.sendSystemMessage(target.getCustomName() + ' is too far away to watch.', 0)
return
if not target.isPlayer():
actor.sendSystemMessage('@performance:dance_watch_npc', 0)
return
perf = entSvc.getPerformanceByIndex(target.getPerformanceId())
if target.getPosture() != 0x09 or not perf or perf.getDanceVisualId() < 0:
actor.sendSystemMessage(target.getCustomName() + ' is not dancing.',0)
return
if target.getCoverCharge() > 0 or target.getCoverCharge() == None:
core.entertainmentService.handleCoverCharge(actor, target)
return
else:
core.entertainmentService.startSpectating(actor, target, True)
return