mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-30 00:15:57 -04:00
46 lines
1.6 KiB
Python
46 lines
1.6 KiB
Python
import sys
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from engine.resources.scene import Point3D
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def setup():
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return
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def run(core, actor, target, commandString):
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playerObject = actor.getSlottedObject('ghost')
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if not playerObject:
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return
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commandArgs = commandString.split(' ')
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arg4 = None
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if len(commandArgs) > 0:
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arg1 = commandArgs[0]
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if len(commandArgs) > 1:
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arg2 = commandArgs[1]
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if len(commandArgs) > 2:
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arg3 = commandArgs[2]
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if len(commandArgs) > 3:
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arg4 = commandArgs[3]
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if arg1 and arg2 and arg3 and arg4 is not None:
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try:
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actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF Teleport: Command completed successfully.', 0)
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position = Point3D(float(arg1), float(arg2), float(arg3))
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core.simulationService.transferToPlanet(actor, core.terrainService.getPlanetByName(arg4), position, actor.getOrientation(), None)
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except:
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actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF Teleport: Invalid Syntax. Syntax is: /teleport <x> <y> [<z>] <planet>.', 0)
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return
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return
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elif arg1 and arg2 and arg3:
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try:
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actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF Teleport: Command completed successfully.', 0)
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position = Point3D(float(arg1), 0, float(arg2))
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core.simulationService.transferToPlanet(actor, core.terrainService.getPlanetByName(arg3), position, actor.getOrientation(), None)
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except:
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actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF Teleport: Invalid Syntax. Syntax is: /teleport <x> <y> [<z>] <planet>.', 0)
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return
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else:
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actor.sendSystemMessage(' \\#FE2EF7 [GM] \\#FFFFFF Teleport: Invalid Syntax. Syntax is: /teleport <x> <y> [<z>] <planet>.', 0)
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return
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return |