Files
NGECore2/src/resources/common/Performance.java
T
Waverunner ca4e0559a1 Added performance effects, fixed band flos, minor ent service code changes
(Bug Fix) Band Flourishes will now give experience
(Added) Performance Commands
(Code) Changed to ConcurrentHashMap for performance tables
2014-03-20 18:00:13 -04:00

276 lines
5.8 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.common;
public class Performance {
private String performanceName;
private int instrumentAudioId;
private String requiredSong;
private String requiredInstrument;
private String requiredDance;
private int danceVisualId;
private int actionPointsPerLoop;
private float loopDuration;
private int type;
private int baseXp;
private int flourishXpMod;
private int healMindWound;
private int healShockWound;
private String requiredSkillMod;
private int requiredSkillModValue;
private String mainloop;
private String flourish1;
private String flourish2;
private String flourish3;
private String flourish4;
private String flourish5;
private String flourish6;
private String flourish7;
private String flourish8;
private String intro;
private String outro;
private int lineNumber;
public Performance() {
}
public int getBaseXp() {
return baseXp;
}
public void setBaseXp(int baseXp) {
this.baseXp = baseXp;
}
public String getPerformanceName() {
return performanceName;
}
public void setPerformanceName(String performanceName) {
this.performanceName = performanceName;
}
public int getInstrumentAudioId() {
return instrumentAudioId;
}
public void setInstrumentAudioId(int instrumentAudioId) {
this.instrumentAudioId = instrumentAudioId;
}
public int getRequiredSkillModValue() {
return requiredSkillModValue;
}
public void setRequiredSkillModValue(int requiredSkillModValue) {
this.requiredSkillModValue = requiredSkillModValue;
}
public String getRequiredSong() {
return requiredSong;
}
public void setRequiredSong(String requiredSong) {
this.requiredSong = requiredSong;
}
public String getRequiredInstrument() {
return requiredInstrument;
}
public void setRequiredInstrument(String requiredInstrument) {
this.requiredInstrument = requiredInstrument;
}
public String getRequiredDance() {
return requiredDance;
}
public void setRequiredDance(String requiredDance) {
this.requiredDance = requiredDance;
}
public int getDanceVisualId() {
return danceVisualId;
}
public void setDanceVisualId(int danceVisualId) {
this.danceVisualId = danceVisualId;
}
public int getActionPointsPerLoop() {
return actionPointsPerLoop;
}
public void setActionPointsPerLoop(int actionPointsPerLoop) {
this.actionPointsPerLoop = actionPointsPerLoop;
}
public float getLoopDuration() {
return loopDuration;
}
public void setLoopDuration(float loopDuration) {
this.loopDuration = loopDuration;
}
public int getType() {
return type;
}
public void setType(int type) {
this.type = type;
}
public int getFlourishXpMod() {
return flourishXpMod;
}
public void setFlourishXpMod(int flourishXpMod) {
this.flourishXpMod = flourishXpMod;
}
public int getHealMindWound() {
return healMindWound;
}
public void setHealMindWound(int healMindWound) {
this.healMindWound = healMindWound;
}
public int getHealShockWound() {
return healShockWound;
}
public int getLineNumber() {
return lineNumber;
}
public void setHealShockWound(int healShockWound) {
this.healShockWound = healShockWound;
}
public String getRequiredSkillMod() {
return requiredSkillMod;
}
public void setRequiredSkillMod(String requiredSkillMod) {
this.requiredSkillMod = requiredSkillMod;
}
public String getMainloop() {
return mainloop;
}
public void setMainloop(String mainloop) {
this.mainloop = mainloop;
}
public String getFlourish1() {
return flourish1;
}
public void setFlourish1(String flourish1) {
this.flourish1 = flourish1;
}
public String getFlourish2() {
return flourish2;
}
public void setFlourish2(String flourish2) {
this.flourish2 = flourish2;
}
public String getFlourish3() {
return flourish3;
}
public void setFlourish3(String flourish3) {
this.flourish3 = flourish3;
}
public String getFlourish4() {
return flourish4;
}
public void setFlourish4(String flourish4) {
this.flourish4 = flourish4;
}
public String getFlourish5() {
return flourish5;
}
public void setFlourish5(String flourish5) {
this.flourish5 = flourish5;
}
public String getFlourish6() {
return flourish6;
}
public void setFlourish6(String flourish6) {
this.flourish6 = flourish6;
}
public String getFlourish7() {
return flourish7;
}
public void setFlourish7(String flourish7) {
this.flourish7 = flourish7;
}
public String getFlourish8() {
return flourish8;
}
public void setFlourish8(String flourish8) {
this.flourish8 = flourish8;
}
public String getIntro() {
return intro;
}
public void setIntro(String intro) {
this.intro = intro;
}
public String getOutro() {
return outro;
}
public void setOutro(String outro) {
this.outro = outro;
}
public void setLineNumber(int lineNumber) {
this.lineNumber = lineNumber;
}
}