Files
NGECore2/scripts/mobiles/tatooine/worrt.py
T
tacef b1befe6295 More Work on Jabba TP Locations and NPC's
Populated Zucca boar area
Fixed more level issues in npcs
2014-06-20 20:15:09 +02:00

45 lines
1.4 KiB
Python

import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('worrt')
mobileTemplate.setLevel(5)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Reptilian Meat")
mobileTemplate.setMeatAmount(5)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setBoneAmount(5)
mobileTemplate.setBoneType("Animal Bone")
mobileTemplate.setHideAmount(2)
mobileTemplate.setSocialGroup("worrt")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_worrt.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('worrt', mobileTemplate)
return