Files
NGECore2/scripts/static_spawns/tatooine/lars_homestead.py
T
tacef 9aa21c96e2 More work on Legacy NPC Spawns
Added  Modified Battle Droid
Added Droids to lars homestead
2014-06-15 06:27:21 +02:00

35 lines
1.7 KiB
Python

import sys
# Project SWG: Lars Homestead: Static Spawns
# (C)2014 ProjectSWG
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
#Outside
zefAndo = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_zef.iff', 'tatooine', long(0), float(-2574.9), float(0), float(-5516.7), float(0), float(0))
zefAndo.setCustomName2('Zef Ando')
zefAndo.setOptionsBitmask(256)
#droids
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2578), float(0), float(-5638), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2588), float(0), float(-5621), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2604), float(0), float(-5648), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2570), float(0), float(-5668), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2545), float(0), float(-5648), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2563), float(0), float(-5630), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2590), float(0), float(-5627), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2594), float(0), float(-5649), float(0), float(0), float(0), float(0), 45)
return