Files
NGECore2/scripts/skillMods/agility_modified.py
T

14 lines
594 B
Python

import sys
def add((core, actor, skillMod, divisor):
core.skillModService.addSkillMod('display_only_dodge', skillMod.getBase())
core.skillModService.addSkillMod('display_only_parry', skillMod.getBase() / 2)
core.skillModService.addSkillMod('display_only_evasion', skillMod.getBase())
return
def deduct((core, actor, skillMod, divisor):
core.skillModService.deductSkillMod('display_only_dodge', skillMod.getBase())
core.skillModService.deductSkillMod('display_only_parry', skillMod.getBase() / 2)
core.skillModService.deductSkillMod('display_only_evasion', skillMod.getBase())
return