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https://github.com/ProjectSWGCore/NGECore2.git
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29 lines
1.2 KiB
Python
29 lines
1.2 KiB
Python
import sys
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from resources.datatables import Options
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from resources.datatables import StateStatus
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def addPlanetSpawns(core, planet):
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stcSvc = core.staticService
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# Objects
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stcSvc.spawnObject('object/tangible/terminal/shared_terminal_character_builder.iff', 'tatooine', long(0), float(3525), float(4), float(-4801), float(0.70), float(0.71))
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# Buildings
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# Example
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#building = stcSvc.spawnObject('object/building/myThatchedHut.iff', 'tatooine', long(0), float(3525), float(4), float(-4804), float(0.70), float(0.71))
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#stcSvc.spawnObject('object/mobile/shared_my_npc.iff', 'tatooine', building.getCellByCellNumber(7), float(3525), float(4), float(-4804), float(0.70), float(0.71))
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# NPCs
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stcSvc.spawnObject('object/mobile/shared_respec_seller_f_1.iff', 'tatooine', long(0), float(3533.14), float(5), float(-4788.86), float(-0.3327), float(0.9288))
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stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3525), float(4), float(-4804), float(0.70), float(0.71))
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#stcSvc.spawnObject('object/mobile/shared_3po_protocol_droid_red.iff', 'tatooine', long(26582), float(-14.3), float(2.0), float(47.4), float(0.70), float(0.71))
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return
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