Files
NGECore2/scripts/skillMods/actionPercent.py
T

14 lines
463 B
Python

import sys
# Temporarily disabled until the skillmod calculation system is refactored
def add(core, actor, name, base):
#actor.addSkillMod(name, base)
#actor.setMaxAction(actor.getMaxAction() + int((float(actor.getMaxAction()) * (float(base) / float(100)))))
return
def deduct(core, actor, name, base):
#actor.deductSkillMod(name, base)
#actor.setMaxAction(actor.getMaxAction() - int((float(actor.getMaxAction()) * (float(base) / float(100)))))
return