Files
NGECore2/scripts/skillMods/agility.py
T
2014-04-26 01:07:40 +01:00

14 lines
588 B
Python

import sys
def add(core, actor, skillMod, value):
core.skillModService.addSkillMod('display_only_dodge', skillMod.getBase())
core.skillModService.addSkillMod('display_only_parry', skillMod.getBase() / 2)
core.skillModService.addSkillMod('display_only_evasion', skillMod.getBase())
return
def deduct(core, actor, skillMod, value):
core.skillModService.deductSkillMod('display_only_dodge', skillMod.getBase())
core.skillModService.deductSkillMod('display_only_parry', skillMod.getBase() / 2)
core.skillModService.deductSkillMod('display_only_evasion', skillMod.getBase())
return