Files
NGECore2/src/main/NGECore.java
Bronco69 7ca52ec121 Added new player zone-in-area
- Added a new terminal with teleport function to any town in the galaxy
- Changed initial spawn position to "Umbra" to reduce chance of crashes
- Added a teleport terminal to admin commands in frog menu
2014-10-27 07:53:29 +01:00

987 lines
32 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package main;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Vector;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import org.apache.mina.core.service.IoHandler;
import org.apache.mina.core.session.IoSession;
import net.engio.mbassy.bus.config.BusConfiguration;
import resources.common.BountyListItem;
import resources.common.ThreadMonitor;
import resources.datatables.GalaxyStatus;
import resources.objects.creature.CreatureObject;
import resources.objects.guild.GuildObject;
import resources.objects.resource.GalacticResource;
import services.AttributeService;
import services.BuffService;
import services.CharacterService;
import services.ConnectionService;
import services.ConversationService;
import services.EntertainmentService;
import services.GroupService;
import services.housing.HousingService;
import services.AdminService;
import services.BrowserService;
import services.InstanceService;
import services.LoginService;
import services.LootService;
import services.PlayerService;
import services.ScriptService;
import services.SimulationService;
import services.SkillModService;
import services.SkillService;
import services.StaticService;
import services.SurveyService;
import services.TerrainService;
import services.WeatherService;
import services.ai.AIService;
import services.bazaar.AuctionItem;
import services.bazaar.BazaarService;
import services.chat.ChatRoom;
import services.chat.ChatService;
import services.chat.Mail;
import services.collections.CollectionService;
import services.combat.CombatService;
import services.command.CombatCommand;
import services.command.CommandService;
import services.equipment.EquipmentService;
import services.gcw.FactionService;
import services.gcw.GCWService;
import services.gcw.InvasionService;
import services.GuildService;
import services.LoginService;
import services.map.MapService;
import services.mission.MissionService;
import services.object.DuplicateId;
import services.object.ObjectId;
import services.object.ObjectService;
import services.object.UpdateService;
import services.pet.MountService;
import services.pet.PetService;
import services.playercities.PlayerCity;
import services.playercities.PlayerCityService;
import services.quest.QuestService;
import services.resources.HarvesterService;
import services.resources.ResourceService;
import services.retro.RetroService;
import services.reverseengineering.ReverseEngineeringService;
import services.spawn.SpawnService;
import services.sui.SUIService;
import services.trade.TradeService;
import services.travel.TravelService;
import tools.CharonPacketLogger;
import tools.DevLogQueuer;
//import services.BattlefieldService;
import engine.clientdata.ClientFileManager;
import engine.clientdata.visitors.CrcStringTableVisitor;
import engine.clientdata.visitors.DatatableVisitor;
import engine.clientdata.visitors.LevelOfDetailVisitor;
import engine.clientdata.visitors.MeshVisitor;
import engine.clientdata.visitors.PortalVisitor;
import engine.clientdata.visitors.TerrainVisitor;
import engine.clientdata.visitors.WorldSnapshotVisitor;
import engine.clientdata.visitors.WorldSnapshotVisitor.SnapshotChunk;
import engine.clients.Client;
import engine.resources.common.CRC;
import engine.resources.common.PHPBB3Auth;
import engine.resources.config.Config;
import engine.resources.config.DefaultConfig;
import engine.resources.container.Traverser;
import engine.resources.database.DatabaseConnection;
import engine.resources.database.ODBCursor;
import engine.resources.database.ObjectDatabase;
import engine.resources.objects.SWGObject;
import engine.resources.scene.Point3D;
import engine.resources.scene.Quaternion;
import engine.resources.service.InteractiveJythonAcceptor;
import engine.resources.service.NetworkDispatch;
import engine.resources.service.UncaughtExceptionLogger;
import engine.servers.InteractiveJythonServer;
import engine.servers.MINAServer;
import engine.servers.PingServer;
@SuppressWarnings("unused")
public class NGECore {
private static boolean logUnhandledExceptions = true;
public static boolean didServerCrash = false;
private static NGECore instance;
private Config config = null;
private Config options = null;
private String motd = "";
private volatile boolean isShuttingDown = false;
private long galacticTime = System.currentTimeMillis();
private int galaxyStatus = -1;
private ConcurrentHashMap<IoSession, Client> clients = new ConcurrentHashMap<IoSession, Client>();
// Database
private DatabaseConnection databaseConnection = null;
private DatabaseConnection databaseConnection2 = null;
// Services
public LoginService loginService;
public RetroService retroService;
public ConnectionService connectionService;
public CommandService commandService;
public CharacterService characterService;
public FactionService factionService;
public ObjectService objectService;
public MapService mapService;
public UpdateService updateService;
public TerrainService terrainService;
public SimulationService simulationService;
public ScriptService scriptService;
public ChatService chatService;
public AttributeService attributeService;
public SUIService suiService;
public GuildService guildService;
public GCWService gcwService;
public TradeService tradeService;
public CombatService combatService;
public PlayerService playerService;
public BuffService buffService;
public StaticService staticService;
public GroupService groupService;
public SkillService skillService;
public SkillModService skillModService;
public EquipmentService equipmentService;
public TravelService travelService;
public CollectionService collectionService;
public EntertainmentService entertainmentService;
public WeatherService weatherService;
public SpawnService spawnService;
public AIService aiService;
public MissionService missionService;
public QuestService questService;
public InstanceService instanceService;
public SurveyService surveyService;
public ResourceService resourceService;
public ConversationService conversationService;
public BazaarService bazaarService;
public HousingService housingService;
public LootService lootService;
public HarvesterService harvesterService;
public MountService mountService;
public PlayerCityService playerCityService;
public ReverseEngineeringService reverseEngineeringService;
public PetService petService;
public BrowserService browserService;
// public BattlefieldService battlefieldService;
public InvasionService invasionService;
public AdminService adminService;
// Login Server
public NetworkDispatch loginDispatch;
private MINAServer loginServer;
// Zone Server
public NetworkDispatch zoneDispatch;
private MINAServer zoneServer;
// Interactive Jython Console
public InteractiveJythonAcceptor jythonAcceptor;
private InteractiveJythonServer jythonServer;
private ObjectDatabase mailODB;
private ObjectDatabase guildODB;
private ObjectDatabase objectIdODB;
private ObjectDatabase duplicateIdODB;
private ObjectDatabase reusableIdODB;
private ObjectDatabase chatRoomODB;
private BusConfiguration eventBusConfig = BusConfiguration.Default(1, new ThreadPoolExecutor(1, 4, 1, TimeUnit.MINUTES, new LinkedBlockingQueue<Runnable>()));
private ObjectDatabase auctionODB;
private ObjectDatabase resourceHistoryODB;
private ObjectDatabase swgObjectODB;
private ObjectDatabase bountiesODB;
private ObjectDatabase cityODB;
public static boolean PACKET_DEBUG = false;
public NGECore() {
instance = this;
}
// our entry point
public static void main(String[] args) {
// With this class, we are overwriting the JVM's way of handling
// exceptions that are never caught. Very handy so no try/catch spam for
// every method.
if (logUnhandledExceptions) {
Thread.setDefaultUncaughtExceptionHandler(new UncaughtExceptionLogger( "./logs/uncaught"));
}
NGECore core = new NGECore();
core.start();
do {
if (didServerCrash) {
core.restart();
}
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
}
} while (true);
}
public void start() {
instance = this;
final ThreadMonitor deadlockDetector = new ThreadMonitor();
Thread deadlockMonitor = new Thread(new Runnable() {
@Override
public void run() {
try {
deadlockDetector.findDeadlock();
Thread.sleep(60000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
deadlockMonitor.start();
config = new Config();
config.setFilePath("nge.cfg");
if (!(config.loadConfigFile())) {
config = DefaultConfig.getConfig();
}
DevLogQueuer devLogQueuer = new DevLogQueuer();
CharonPacketLogger packetLogger;
if (PACKET_DEBUG) {
packetLogger = new CharonPacketLogger();
}
options = new Config();
options.setFilePath("options.cfg");
if (!(options.loadConfigFile())) {
System.err.println("Failed to load options.cfg!");
options = DefaultConfig.getConfig();
}
if (options.getInt("CLEAN.ODB.FOLDERS") > 0) {
File baseFolder = new File("./odb");
if (baseFolder.isDirectory()) {
for (File odbFolder : baseFolder.listFiles()) {
if (odbFolder.isDirectory()) {
for (File file : odbFolder.listFiles()) {
if (!file.isDirectory()
&& !file.getName()
.equals("placeholder.txt")) {
file.delete();
}
}
}
}
}
System.out.println("Cleaned ODB Folders.");
}
try (BufferedReader br = new BufferedReader(
new FileReader("./motd.txt"))) {
for (String line; (line = br.readLine()) != null;) {
motd += line;
}
} catch (IOException e1) {
e1.printStackTrace();
}
// Database
databaseConnection = new DatabaseConnection();
databaseConnection.connect(config.getString("DB.URL"), config.getString("DB.NAME"), config.getString("DB.USER"), config.getString("DB.PASS"), "postgresql");
String db2Url = config.getString("DB2.URL");
if (db2Url == null || db2Url.matches("^\\s*$")) {
databaseConnection2 = null;
} else {
databaseConnection2 = new DatabaseConnection();
databaseConnection2.connect(config.getString("DB2.URL"),
config.getString("DB2.NAME"), config.getString("DB2.USER"),
config.getString("DB2.PASS"), "mysql");
}
setGalaxyStatus(GalaxyStatus.Loading);
if (options.getInt("CLEAN.CHARACTERS.TABLE") > 0) {
try {
databaseConnection.preparedStatement("DELETE FROM characters")
.execute();
} catch (SQLException e) {
e.printStackTrace();
}
System.out.println("Cleared characters table.");
}
swgObjectODB = new ObjectDatabase("swgobjects", true, true, true, SWGObject.class);
mailODB = new ObjectDatabase("mails", true, true, true, Mail.class);
guildODB = new ObjectDatabase("guild", true, true, true, GuildObject.class);
objectIdODB = new ObjectDatabase("oids", true, true, true, ObjectId.class);
duplicateIdODB = new ObjectDatabase("doids", true, true, true, DuplicateId.class);
reusableIdODB = new ObjectDatabase("reusableIds", true, true, true, ObjectId.class);
chatRoomODB = new ObjectDatabase("chatRooms", true, true, true, ChatRoom.class);
resourceHistoryODB = new ObjectDatabase("resourcehistory", true, true, true, GalacticResource.class);
auctionODB = new ObjectDatabase("auction", true, true, true, AuctionItem.class);
bountiesODB = new ObjectDatabase("bounties", true, true, true, BountyListItem.class);
cityODB = new ObjectDatabase("cities", true, true, true, PlayerCity.class);
// Services
loginService = new LoginService(this);
retroService = new RetroService(this);
connectionService = new ConnectionService(this);
characterService = new CharacterService(this);
mapService = new MapService(this);
travelService = new TravelService(this);
factionService = new FactionService(this);
objectService = new ObjectService(this);
terrainService = new TerrainService(this);
updateService = new UpdateService(this);
scriptService = new ScriptService(this);
commandService = new CommandService(this);
chatService = new ChatService(this);
attributeService = new AttributeService(this);
suiService = new SUIService(this);
combatService = new CombatService(this);
playerService = new PlayerService(this);
buffService = new BuffService(this);
groupService = new GroupService(this);
skillService = new SkillService(this);
skillModService = new SkillModService(this);
equipmentService = new EquipmentService(this);
entertainmentService = new EntertainmentService(this);
conversationService = new ConversationService(this);
bazaarService = new BazaarService(this);
housingService = new HousingService(this);
lootService = new LootService(this);
harvesterService = new HarvesterService(this);
mountService = new MountService(this);
playerCityService = new PlayerCityService(this);
staticService = new StaticService(this);
reverseEngineeringService = new ReverseEngineeringService(this);
petService = new PetService(this);
if (options.getInt("LOAD.RESOURCE.SYSTEM") == 1) {
surveyService = new SurveyService(this);
resourceService = new ResourceService(this);
}
if (config.keyExists("JYTHONCONSOLE.PORT")) {
int jythonPort = config.getInt("JYTHONCONSOLE.PORT");
if (jythonPort > 0) {
System.out.println("Starting InteractiveJythonServer on Port "
+ jythonPort);
jythonAcceptor = new InteractiveJythonAcceptor();
jythonServer = new InteractiveJythonServer(
(IoHandler) jythonAcceptor, jythonPort, this);
jythonAcceptor.setServer(jythonServer);
jythonServer.start();
}
}
spawnService = new SpawnService(this);
aiService = new AIService(this);
missionService = new MissionService(this);
questService = new QuestService(this);
invasionService = new InvasionService(this);
// Ping Server
if (config.keyExists("PING.PORT"))
if (config.getInt("PING.PORT") != 0) {
try {
PingServer pingServer = new PingServer(
config.getInt("PING.PORT"));
pingServer.bind();
} catch (IOException e) {
e.printStackTrace();
}
} else
System.out
.println("Warning: pingServer was not launched. Port equals 0.");
else
System.out
.println("Warning: pingServer was not launched. Port not specified.");
// Login Server
loginDispatch = new NetworkDispatch(this, false);
loginDispatch.addService(loginService);
if (config.keyExists("LOGIN.PORT"))
if (config.getInt("LOGIN.PORT") != 0) {
loginServer = new MINAServer(loginDispatch,
config.getInt("LOGIN.PORT"));
loginServer.start();
} else
System.out
.println("Warning: loginServer was not launched. Port equals 0.");
else
System.out
.println("Warning: loginServer was not launched. Port not specified.");
// Zone Server
zoneDispatch = new NetworkDispatch(this, true);
zoneDispatch.addService(retroService);
zoneDispatch.addService(connectionService);
zoneDispatch.addService(characterService);
zoneDispatch.addService(factionService);
zoneDispatch.addService(objectService);
zoneDispatch.addService(commandService);
zoneDispatch.addService(chatService);
zoneDispatch.addService(suiService);
zoneDispatch.addService(mapService);
zoneDispatch.addService(travelService);
zoneDispatch.addService(playerService);
zoneDispatch.addService(buffService);
zoneDispatch.addService(entertainmentService);
zoneDispatch.addService(missionService);
zoneDispatch.addService(questService);
zoneDispatch.addService(bazaarService);
zoneDispatch.addService(lootService);
zoneDispatch.addService(mountService);
zoneDispatch.addService(housingService);
zoneDispatch.addService(playerCityService);
zoneDispatch.addService(staticService);
zoneDispatch.addService(reverseEngineeringService);
zoneDispatch.addService(petService);
zoneDispatch.addService(invasionService);
if (options.getInt("LOAD.RESOURCE.SYSTEM") == 1) {
zoneDispatch.addService(surveyService);
zoneDispatch.addService(resourceService);
}
if (config.keyExists("ZONE.PORT"))
if (config.getInt("ZONE.PORT") != 0) {
zoneServer = new MINAServer(zoneDispatch,
config.getInt("ZONE.PORT"));
zoneServer.start();
} else
System.out.println("Warning: zoneServer was not launched. Port equals 0.");
else
System.out.println("Warning: zoneServer was not launched. Port not specified.");
// Start terrainList
// Original Planets
terrainService.addPlanet(1, "tatooine", "terrain/tatooine.trn", true);
terrainService.addPlanet(2, "naboo", "terrain/naboo.trn", true);
terrainService.addPlanet(3, "corellia", "terrain/corellia.trn", true);
terrainService.addPlanet(4, "rori", "terrain/rori.trn", true);
terrainService.addPlanet(5, "lok", "terrain/lok.trn", true);
terrainService.addPlanet(6, "dantooine", "terrain/dantooine.trn", true);
terrainService.addPlanet(7, "talus", "terrain/talus.trn", true);
terrainService.addPlanet(8, "yavin4", "terrain/yavin4.trn", true);
terrainService.addPlanet(9, "endor", "terrain/endor.trn", true);
terrainService.addPlanet(10, "dathomir", "terrain/dathomir.trn", true);
terrainService.addPlanet(11, "mustafar", "terrain/mustafar.trn", true);
terrainService.addPlanet(12, "kashyyyk_main", "terrain/kashyyyk_main.trn", true);
// Dungeon Terrains
// TODO: Fix BufferUnderFlow Errors on loaded of dungeon instances.
terrainService.addPlanet(13, "kashyyyk_dead_forest", "terrain/kashyyyk_dead_forest.trn", false);
terrainService.addPlanet(14, "kashyyyk_hunting", "terrain/kashyyyk_hunting.trn", false);
terrainService.addPlanet(15, "kashyyyk_north_dungeons", "terrain/kashyyyk_north_dungeons.trn", false);
terrainService.addPlanet(16, "kashyyyk_rryatt_trail", "terrain/kashyyyk_rryatt_trail.trn", false);
terrainService.addPlanet(17, "kashyyyk_south_dungeons", "terrain/kashyyyk_south_dungeons.trn", false);
terrainService.addPlanet(18, "adventure1", "terrain/adventure1.trn", false);
terrainService.addPlanet(19, "adventure2", "terrain/adventure2.trn", false);
// Tutorial Terrains
terrainService.addPlanet(20, "dungeon1", "terrain/dungeon1.trn", true);
terrainService.addPlanet(21, "tutorial", "terrain/tutorial.trn", true);
terrainService.addPlanet(22, "creature_test", "terrain/creature_test.trn", true);
terrainService.addPlanet(23, "character_farm", "terrain/character_farm.trn", true);
terrainService.addPlanet(24, "cinco_city_test_m5", "terrain/cinco_city_test_m5.trn", false);
terrainService.addPlanet(25, "godclient_test", "terrain/godclient_test.trn", false);
terrainService.addPlanet(26, "otoh_gunga", "terrain/otoh_gunga.trn", false);
terrainService.addPlanet(27, "tanaab", "terrain/tanaab.trn", false);
terrainService.addPlanet(28, "watertabletest", "terrain/watertabletest.trn", false);
terrainService.addPlanet(29, "umbra", "terrain/umbra.trn", true);
terrainService.addPlanet(30, "tusken_raid_encounter", "terrain/tusken_raid_encounter.trn", false);
terrainService.addPlanet(31, "space_npe_falcon_3", "terrain/space_npe_falcon_3.trn", false);
// 21B
// droid
// scene
// terrainService.addPlanet(22, "space_npe_falcon_3",
// "terrain/space_npe_falcon_3.trn", false);
// Space Zones
// NOTE: Commented out for now until space is implemented. No need to be
// loaded into memory when space is not implemented.
/*
* terrainService.addPlanet(21, "space_corellia",
* "terrain/space_corellia.trn", true); terrainService.addPlanet(22,
* "space_corellia_2", "terrain/space_corellia_2.trn", true);
* terrainService.addPlanet(23, "space_dantooine",
* "terrain/space_dantooine.trn", true); terrainService.addPlanet(24,
* "space_dathomir", "terrain/space_dathomir.trn", true);
* terrainService.addPlanet(25, "space_endor",
* "terrain/space_endor.trn", true); terrainService.addPlanet(26,
* "space_env", "terrain/space_env.trn", true);
* terrainService.addPlanet(27, "space_halos",
* "terrain/space_halos.trn", true); terrainService.addPlanet(28,
* "space_heavy1", "terrain/space_heavy1.trn", true);
* terrainService.addPlanet(29, "space_kashyyyk",
* "terrain/space_kashyyyk.trn", true); terrainService.addPlanet(30,
* "space_light1", "terrain/space_light1.trn", true);
* terrainService.addPlanet(31, "space_lok", "terrain/space_lok.trn",
* true); terrainService.addPlanet(32, "space_naboo",
* "terrain/space_naboo.trn", true); terrainService.addPlanet(33,
* "space_naboo_2", "terrain/space_naboo_2.trn", true);
* terrainService.addPlanet(34, "space_nova_orion",
* "terrain/space_nova_orion.trn", true); terrainService.addPlanet(35,
* "space_npe_falcon", "terrain/space_npe_falcon.trn", true); // Only
* space_npe_falce_3 is used terrainService.addPlanet(36,
* "space_npe_falcon_2", "terrain/space_npe_falcon_2.trn", true); //
* Only space_npe_falce_3 is used terrainService.addPlanet(37,
* "space_ord_mantell", "terrain/space_ord_mantell.trn", true);
* terrainService.addPlanet(38, "space_ord_mantell_2",
* "terrain/space_ord_mantell_2.trn", true);
* terrainService.addPlanet(39, "space_ord_mantell_3",
* "terrain/space_ord_mantell_3.trn", true);
* terrainService.addPlanet(40, "space_ord_mantell_4",
* "terrain/space_ord_mantell_4.trn", true);
* terrainService.addPlanet(41, "space_ord_mantell_5",
* "terrain/space_ord_mantell_5.trn", true);
* terrainService.addPlanet(42, "space_ord_mantell_6",
* "terrain/space_ord_mantell_6.trn", true);
* terrainService.addPlanet(43, "space_tatooine",
* "terrain/space_tatooine.trn", true); terrainService.addPlanet(44,
* "space_tatooine_2", "terrain/space_tatooine_2.trn", true);
* terrainService.addPlanet(45, "space_yavin4",
* "terrain/space_yavin4.trn", true);
*/
// end terrainList
if (options.getInt("LOAD.RESOURCE.SYSTEM") > 0) {
resourceService.loadResources();
}
chatService.loadChatRooms();
spawnService = new SpawnService(this);
terrainService.loadClientPois();
// Travel Points
travelService.loadTravelPoints();
simulationService = new SimulationService(this);
terrainService.loadSnapShotObjects();
objectService.loadServerTemplates();
objectService.loadObjects();
harvesterService.loadHarvesters();
simulationService.insertSnapShotObjects();
simulationService.insertPersistentBuildings();
// Zone services that need to be loaded after the above
zoneDispatch.addService(simulationService);
guildService = new GuildService(this);
zoneDispatch.addService(guildService);
gcwService = new GCWService(this);
zoneDispatch.addService(gcwService);
collectionService = new CollectionService(this);
zoneDispatch.addService(collectionService);
tradeService = new TradeService(this);
zoneDispatch.addService(tradeService);
zoneDispatch.addService(skillService);
instanceService = new InstanceService(this);
zoneDispatch.addService(instanceService);
weatherService = new WeatherService(this);
weatherService.loadPlanetSettings();
spawnService.loadMobileTemplates();
spawnService.loadLairTemplates();
spawnService.loadLairGroups();
spawnService.loadDynamicGroups();
spawnService.loadSpawnAreas();
staticService.spawnStatics();
equipmentService.loadBonusSets();
playerCityService.loadCityRankCaps();
playerCityService.loadCities();
questService.loadEvents();
retroService.run();
browserService = new BrowserService(this);
// battlefieldService = new BattlefieldService(this);
adminService = new AdminService(this);
didServerCrash = false;
cleanupCreatureODB(); //just in case we crashed previously...
System.out.println("Started Server.");
setGalaxyStatus(GalaxyStatus.Online);
}
public void stop() {
System.out.println("Stopping Servers and Connections.");
databaseConnection.close();
databaseConnection2.close();
}
public void restart() {
stop();
cleanUp();
try {
Thread.sleep(30000);
} catch (InterruptedException e) {
}
start();
}
public void initiateShutdown() {
if (isShuttingDown) {
return;
}
try {
for (int minutes = 15; minutes > 1; minutes--) {
chatService.broadcastGalaxy("The server will be shutting down soon. Please find a safe place to logout. (" + minutes + " minutes left)");
Thread.sleep(60000);
}
setGalaxyStatus(GalaxyStatus.Locked);
chatService.broadcastGalaxy("The server will be shutting down soon. Please find a safe place to logout. (" + 1 + " minutes left)");
Thread.sleep(30000);
chatService.broadcastGalaxy("You will be disconnected in 30 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.");
Thread.sleep(20000);
chatService.broadcastGalaxy("You will be disconnected in 10 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.");
Thread.sleep(10000);
chatService.broadcastGalaxy("You will now be disconnected so the server can perform a final save before shutting down.");
synchronized (getActiveConnectionsMap()) {
for (Client client : getActiveConnectionsMap().values()) {
client.getSession().close(true);
connectionService.disconnect(client);
}
}
System.exit(0);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void initiateStop() {
if (isShuttingDown) {
return;
}
try {
chatService.broadcastGalaxy("You will now be disconnected so the server can perform a final save before shutting down.");
Thread.sleep(10000);
synchronized (getActiveConnectionsMap()) {
for (Client client : getActiveConnectionsMap().values()) {
client.getSession().close(true);
connectionService.disconnect(client);
}
}
System.exit(0);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void cleanUp() {
System.out.println("Cleaning Up...");
long memoryUsed = Runtime.getRuntime().freeMemory();
System.out.println("Using " + memoryUsed + " bytes of memory.");
config = null;
databaseConnection = null;
databaseConnection2 = null;
cleanupCreatureODB();
Runtime.getRuntime().gc();
System.out.println("Cleaned Up " + (Runtime.getRuntime().freeMemory() - memoryUsed) + " bytes of memory.");
}
public void setGalaxyStatus(int statusId) {
galaxyStatus = statusId;
int galaxyId = config.getInt("GALAXY_ID");
try {
PreparedStatement ps = databaseConnection.preparedStatement("UPDATE \"connectionServers\" SET \"statusId\"=? WHERE \"galaxyId\"=?");
ps.setInt(1, statusId);
ps.setInt(2, galaxyId);
ps.executeUpdate();
} catch (SQLException e) {
e.printStackTrace();
}
}
public int getActiveClients() {
int connections = 0;
for (Map.Entry<IoSession, Client> c : clients.entrySet()) {
if (c.getValue().getSession() != null) {
if (c.getValue().getSession().isConnected()) {
connections++;
}
}
}
return connections;
}
public int getActiveZoneClients() {
int connections = 0;
for (Map.Entry<IoSession, Client> c : clients.entrySet()) {
if (c.getValue().getSession() != null) {
if (c.getValue().getSession().isConnected() && c.getValue().getParent() != null) {
connections++;
}
}
}
return connections;
}
public void closeODBs() {
swgObjectODB.close();
mailODB.close();
guildODB.close();
chatRoomODB.close();
resourceHistoryODB.close();
objectIdODB.close();
duplicateIdODB.close();
reusableIdODB.close();
auctionODB.close();
cityODB.close();
}
public Vector<String> getExcludedDevelopers() {
Vector<String> excludedDevelopers = new Vector<String>();
// excludedDevelopers.add("Charon");
// Feel free to add your OS user account name here to exclude yourself
// from loading buildouts and snapshots
// without having to change options.cfg all the time
return excludedDevelopers;
}
//our lone private function
//TODO: we could speed this up if we put all the creature object id's into a list
//and then replace the call to playerExists with a function that selects object id's
//that are not in the list of object id's - those would be returned and deleted all at once
private void cleanupCreatureODB() {
ODBCursor cursor = swgObjectODB.getCursor();
int deleteCount = 0;
while (cursor.hasNext()) {
Object next = cursor.next();
if (next == null) {
continue;
}
SWGObject creature = (SWGObject) next;
if (!characterService.playerExists(creature.getObjectID()) && creature instanceof CreatureObject) {
swgObjectODB.remove(creature.getObjectID());
deleteCount++;
}
}
cursor.close();
System.out.println("Deleted " + Integer.toString(deleteCount) + " creatures.");
}
/*
* ---------- Getter methods for NGECore ----------
*/
public int getGalaxyStatus() {
return galaxyStatus;
}
public Config getConfig() {
return config;
}
public String getGalaxyName() {
return config.getString("GALAXY_NAME");
}
public DatabaseConnection getDatabase1() {
return databaseConnection;
}
public DatabaseConnection getDatabase2() {
return databaseConnection2;
}
public ObjectDatabase getSWGObjectODB() {
return swgObjectODB;
}
public ObjectDatabase getMailODB() {
return mailODB;
}
public ObjectDatabase getGuildODB() {
return guildODB;
}
public ObjectDatabase getObjectIdODB() {
return objectIdODB;
}
public ObjectDatabase getDuplicateIdODB() {
return duplicateIdODB;
}
public ObjectDatabase getReusableIdODB() {
return reusableIdODB;
}
public ObjectDatabase getChatRoomODB() {
return chatRoomODB;
}
public ObjectDatabase getBountiesODB() {
return bountiesODB;
}
public ObjectDatabase getResourceHistoryODB() {
return resourceHistoryODB;
}
public ObjectDatabase getAuctionODB() {
return auctionODB;
}
public ObjectDatabase getCityODB() {
return cityODB;
}
public Client getClient(IoSession session) {
return clients.get(session);
}
public ConcurrentHashMap<IoSession, Client> getActiveConnectionsMap() {
return clients;
}
public void addClient(IoSession session, Client client) {
clients.put(session, client);
}
public void removeClient(IoSession session) {
clients.remove(session);
}
// for python scripts
public Thread getCurrentThread() {
return Thread.currentThread();
}
public static NGECore getInstance() {
return instance;
}
public BusConfiguration getEventBusConfig() {
return eventBusConfig;
}
public long getGalacticTime() {
return System.currentTimeMillis() - galacticTime;
}
public String getMotd() {
return motd;
}
public void setMotd(String motd) {
this.motd = motd;
}
public Config getOptions() {
return options;
}
}